Subject:
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Re: Train? Thoughts sqrt(2) - Fuel the Insanity
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Sat, 27 Jul 2002 04:11:40 GMT
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Viewed:
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573 times
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In lugnet.org.ca.rtltoronto, Iain Hendry writes:
> In lugnet.org.ca.rtltoronto, Trevyn Watson writes:
>
> > I see a solution to this:
> >
> > Where do we see unpowered trains on hills? Iain and others, this should
> > be obvious to you.
> >
> > Now, the solution I see, is to let the coaster experts get together and
> > figure out a braking system for this section of track.
>
> So, you're suggesting installing a track trim brake all the way down the
> shallow drop? Wow, almost sounds exactly like the Beast at Kings Island. ;)
>
> http://www.joyrides.com/pki/photos/beast2.jpg
>
> (The second drop on the Beast, the world's longest wooden roller coaster, is
> angled at 18 degrees, very shallow, straight, and long. It leads into what I
> believe is the single most extreme coaster element I've ever seen (well, on
> a wood coaster, anyway) - a gigantic eliptical helix of track, with the
> tight part being right at the bottom. The train rips into an impossibly
> tight tunnel after this huge long shallow drop
THAT tunnel is where the Beast bit me. Only coaster ever to bite me and I
tend to hold my hands out really as high as I possibly can. Hence I love the
Beast even if it does have way too many brakes.
I have a new respect for Shivering Timbers (which we got 6 reps on today)...
I think the cars actually come off the track a little, on some of the hills,
late in the day when it's runinng fast.
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