| | driving Chris Magno
| | | question to the group. when you drive your bot forward looking for.... (marbles, blocks or whatever) is there a tried and true method? or do people just have there bot drive forward until it hits something then turn a bit? on a more cheery (...) (24 years ago, 30-Jan-01, to lugnet.org.ca.rtltoronto)
| | | | | | | | Re: driving David Koudys
| | | | | (...) Drive until it hits something, then IF it's a block, pick up, ELSE IF it's the wall, turn, ELSE IF it's another 'bot, drop big lead filled hammer! ;) I am at a point where I could entirely redesign the 'bot for I'm not happy with the cuurent (...) (24 years ago, 30-Jan-01, to lugnet.org.ca.rtltoronto)
| | | | | | | | | | | | Re: driving Iain Hendry
| | | | | "David Koudys" <dkoudys@redeemer.on.ca> wrote in message news:G7zBJM.Cw4@lugnet.com... (...) I *hate* projects that end with "I'm not happy with it, but if I take it appart to fix it, I won't be able to get it back together." This is why there's a (...) (24 years ago, 30-Jan-01, to lugnet.org.ca.rtltoronto)
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