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    Re: 4x4 Tic Tac Toe... —Rob Antonishen
   (...) It may be deterministic, but I doubt many could fit the entire solution tree into an RCX. How about making time a factor. In a cat's game, the faster playing bot wins (would need a way to time accurately, though). I think the complexity of (...) (18 years ago, 10-Aug-06, to lugnet.org.ca.rtltoronto)
   
        Re: 4x4 Tic Tac Toe... —Vitali Furman
   Personally I believes that programming for original TTT will already be quite a challenge for me, so I think that 4x4 TTT will defiantly turn me away from the competition, unless you run two events together, 3x3 and 4x4 TTT. I think that some others (...) (18 years ago, 10-Aug-06, to lugnet.org.ca.rtltoronto)
 

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