In lugnet.org.ca.rtltoronto, Derek Raycraft wrote: <snip> (...) Then the question gets asked--how does the 'bot know when it's near the side edge if no part of the 'bot is allowed to be over the edge of the table at any time? I like the idea of (...) (20 years ago, 27-Sep-04, to lugnet.org.ca.rtltoronto)
(...) The original game was described to me as: A line is placed a given distance from a wall. Two robots drag race towards the wall. The first robot to cross the line and not touch the wall wins. This is the basic contest our contest is based on. (...) (20 years ago, 27-Sep-04, to lugnet.org.ca.rtltoronto)