| | Modular Connect 4 robots?
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Hey guys, I had an idea. What if people built their robots in a modular fashion? There's always a mechanism RCX and a logic RCX. The logic RCX runs the game engine and tells the mechanism brick what todo. Everything is functionalized into "Drop at (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | Re: Connect Four game issues
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Quoting David Eaton <deaton@intdata.com>: (...) Wouldn't you only have to look ahead one step at a time? The opponent only has 7 choices on any given turn. It's pretty much impossible to say like playing a computer in chess, figure out how the game (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | Re: Connect Four game issues
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(...) To give some reference for plausibility, a look-ahead will reveal (I think): Look-ahead | Max Possibilities ---...---+---...--- 1 | 7 2 | 49 3 | 238 4 | 1,120 5 | 4,263 6 | 16,422 7 | 54,859 8 | 184,868 9 | 821,283 So, you're entirely right. (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | Re: My Star Destroyer has died. :-(
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(...) A mini Star Destroyer, what a cool idea. There are several people a way on vacation this week who are quite used to seeing the Star Destroyer there. I should build your mini one and put it up as a replacement. :-) Derek (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | Re: My Star Destroyer has died. :-(
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(...) snip (...) Hopefully TLC is listening. Sounds like there may need to be some changes, before hoards of unhappy ISD owners riot. Derek, I offer you my regrets for your bent technic beams and the loss of your ISD as a whole. May I offer you a (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto, FTX)
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