 | | Re: rtl22 working concept
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(...) Right, and how many studs is a sheet of paper so that a baseplate can be built around it, genius? :) Calum (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: Sometimes I wish I had Steve as a coadmin for rtlRe: [r22] MORE OR LESS official game board - maybe
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On Mon, August 14, 2006 1:59 pm, Calum Tsang wrote: Re: Sometimes I wish I had Steve as a coadmin for rtlRe: [r22] MORE OR LESS official game board - maybe I would take that as a complement, except I know what your other option is. :) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: rtl22 working concept
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(...) I have (yet another) suggestion. This should help people decide where and how to "make their marks", and will help decide if a robot does a bad job of looking for the mark, or a bad job of making a mark. On the pre-printed board, print a small (...) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Sometimes I wish I had Steve as a coadmin for rtlRe: [r22] MORE OR LESS official game board - maybe
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(...) This honestly is a goddamned pain in the ass. If you're going to put up a temporary game board at least measure it so it's actually accurate. Otherwise you might as well not. How does it help anyone to put up a PDF gameboard that's wrong? Why (...) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto, FTX)
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 | | Re: rtl22 working concept
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(...) Actually, we ran afoul of this, in that the first time Bryan's robot played mine, mine absolutely refused to acknowledge its turn. It turns out Bryan was using an old-style touch sensor, while mine was multiplexed with a light sensor, so I had (...) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
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