To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / *15704 (-10)
  Re: event driven vs. timing driven code...
 
(...) When using events I tend to use a state model, and use the events to switch the state. So my main loop is: repeat forever if state 1 do stuff if state 2 do stuff if state 3 do stuff and then have eternal tasks defining the state. Works OK, but (...) (19 years ago, 19-Feb-06, to lugnet.org.ca.rtltoronto, FTX)
 
  Re: event driven vs. timing driven code...
 
(...) Welcome to MY world! thats how I have programed MOST of my bots, and THATS the number one thing that bites me in the A..... arm. you just CANT think of all the scenarios. This is going to be a GREAT game. (...) i am so impressed with your seek (...) (19 years ago, 18-Feb-06, to lugnet.org.ca.rtltoronto)
 
  event driven vs. timing driven code...
 
K, most of my codeing for every competition has been based mostly on timing--sure I had a few events, such as touch sensors and light sensors and such, but when touch sensors were pressed, the code was to back up for x seconds, rotate for x seconds, (...) (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Poster Available
 
(...) Can't he just put them up at home? Steve ps very nice picture. (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Poster Available
 
(...) They're up at my office and already people are talking about it. So your work is appreciated... Dave K (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Poster Available
 
(...) give people an idea of what they'll see. I hope there's some of these posters up at RobA's office... Calum (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Project Y playfield and your robot
 
In lugnet.org.ca.rtltoronto, Vitali Furman wrote: <snip> (...) I was actually thinking of painting hte side walls tremclad grey before the competition, but it's nasty weather outside and I don't feel like painting inside when I can't open windows... (...) (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  The continuing Bloggy saga
 
(URL) which I got the 'bot to work with bumpers There's a little movie, too... K, maybe I'm taking this blogging thing too far... Nyaah! Dave K (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Project Y playfield and your robot
 
(...) Well I have nothing against increasing the height of the wall, I'm actually for it. It will probably help the game out a little more, I can already imagine how it will go, a whole bunch of little robots going haywire without any of the (...) (19 years ago, 16-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Project Y playfield and your robot
 
(...) I'm not sure I want to inconvenience you to increase the height of the walls...we already spec'd the height...so builders should have realized the environment will have background noise and dealt with it appropriately. For those building (...) (19 years ago, 15-Feb-06, to lugnet.org.ca.rtltoronto)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR