| | Re: Moonbase Module Started
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(...) Bionicle!!! Ahhhh!!!!! Say it ain't so. ;) (...) I was thinking it would make really decorative wall prints, done in the diamond shape that you show as the sample. Sort of like tiled hieroglyphics. It also reminded me somewhat of the way in (...) (22 years ago, 21-Aug-02, to lugnet.off-topic.geek)
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| | Re: Moonbase Module Started
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(...) Neat-o! In gaming I was never a big fan of psionics, but as a general concept I like it just fine. Thanks for the clarification and the link! Dave! (22 years ago, 20-Aug-02, to lugnet.off-topic.geek)
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| | Re: Moonbase Module Started
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"David Martineau" wrote in message <snip> (...) Oops. Dangit. Umm... I'll fix it next update. Whenever that will be, I'm not sure. (...) -- Thanx~ Nicole; "Now with Masters in Psychology Analytical Action!" (URL) Account: drumm-family Geekshelf (...) (22 years ago, 20-Aug-02, to lugnet.off-topic.geek)
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| | Re: Moonbase Module Started
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"Dave Schuler" wrote in message <snip> (...) Yes it is but with an updated twist. Athas history page is here: (URL) near the end of the page are the ages of Destruction, Renewal, and Gold that updates the world. Note its an unofficial update. If (...) (22 years ago, 20-Aug-02, to lugnet.off-topic.geek)
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| | Re: Moonbase Module Started
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(...) By the way--is that the same "Athas" as the planet of TSR's "Dark Sun" campaign setting on which psionics played a considerable role? I couldn't find a clear reference to that product on the site, other than the name... Dave! (22 years ago, 20-Aug-02, to lugnet.off-topic.geek)
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| | Re: Moonbase Module Started
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(...) One small quirk, though. The listed days only number nine, out of a ten day week... Of course, I've always thought we should have 100 second minutes and 100 minute hours. But, then, how fast/far would light travel? --Electro-- (22 years ago, 20-Aug-02, to lugnet.off-topic.geek)
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| | Re: Moonbase Module Started
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"Allan Bedford" wrote in message .. (...) Its basically taken from the written Bionicle language, but instead of circles I used diamonds, and came up with the writing style. The spoken language sounds a lot like English. Strange... :) -- Thanx~ (...) (22 years ago, 20-Aug-02, to lugnet.off-topic.geek)
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| | Re: Moonbase Module Started
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In lugnet.space, Nicole Drumm writes: (Snipped for the purpose of taking the thread on a complete tangent) Nicole, I followed this link in your message: (...) (URL) I found truly interesting was the alphabet you describe there. This is a rather (...) (22 years ago, 20-Aug-02, to lugnet.space, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) <experiments a bit> I think I may simply have done something wrong. Now that I consiously try to reintroduce the problem I can not figure out how to do it. But it may simply have been that I have edited a sub-file and expected the rendering of (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Wait a minute! How does having a FILE meta-command at the start of the file break the polling feature? That still sounds like a bug. Tell me more. Don (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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--- Dan Boger <dan@peeron.com> wrote: [snip] (...) Um, actually, I released a Vim syntax file a few weeks ago on vim.org; I've just been a little delinquent in its advertising. I was inspired to create one when Jacob posted to .cad asking about (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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It seem that u all want to have ldraw, l3p, and pov-ray in linux and not in dos and win 31 or up but with low requirememts now if u are all ready going to do a linux distro ready for user of ldraw that don't want to fight with linux then I whould (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) or just write a syntax file for vim? I was a hard core emacs fan, but after years and years, I did switch to vi (well vim)... While it might not do *everything* emacs does, it does most everything else, and a lot faster :) Dan (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable LDraw system
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(...) Exactly. (...) Great. > but they won't be included without a final library (...) Yes. We better get around to decide on the license for the library. What was the last version we discussed? And why didn't we just use it? Maybe we should simply (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Just getting LDGLite to react to changes to the file it is showing would be a good start. <careful testing while looking at the LDGLite log> Uhmmm... It seems that it is my habit of having a "FILE" meta-command at the start of all of my files (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Okay, this is a quick and dirty list, just what I've observed or confirmed today: Menu - The right-click menu is very confusing. Why not put this in the menu bar and standard dialog boxes? File browser is confusing, as is file filter. Menu - (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Sure, go ahead and elaborate. I can't fix it if I don't know about it. I did actually try to fix the text update speed at one point. That's a well known problem with the glut library I use. I can't remember why I stopped working on a fix for (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Sure thing, but could you perhaps elaborate just a bit on the meaning of "work properly"? Are you looking for multiple levels of polling like l3lab? Don And by the way, since we're in o-t.geek: vi? blech! At least emacs has the ldraw-mode (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable LDraw system
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(...) I tried to get LeoCAD into Debian last year with the help of a Debian devel but they were too scared of adding the library without a license (there's a long discussion on the Debian-Jr mailing list archives). I even have .deb packages ready (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) I tried it recently, but I am afraid I am too used to writing my models in `vi` to apprecate the interface. Speed-wise it seemed okay. I would rather prefer that you spent some time getting the "polling" feature to work properly. Play well, (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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