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 Off-Topic / Geek / 3635 (-5)
  Re: review: Radeon 7000 for BrickDraw3D, low-end Mac
 
Baseline. (...) They may be oldbut they work! As to 6100, while given enough RAM it should run MacOS 8.6 and higher, I'm afraid your are of of luck with OpenGL programs, as GLUT only operates with ATI graphics cards and to my knowledge ATI have (...) (22 years ago, 11-Apr-02, to lugnet.off-topic.geek)
 
  Re: review: Radeon 7000 for BrickDraw3D, low-end Mac
 
(...) Cool! If you can clearly show where you make the changes, I might be able to port this back into the other versions. I've never been all that happy with the rendering speed myself. You can see in the code where I tinkered a bit with display (...) (22 years ago, 11-Apr-02, to lugnet.off-topic.geek)
 
  Re: review: Radeon 7000 for BrickDraw3D, low-end Mac
 
(...) hey, it's not a 386, but our home firewall is a 486 with 7M or RAM :) and our mailserver/fileserver/wireless firewall is a P90... I was thinking of putting a streaming mp3 server on it too... *grin* (22 years ago, 11-Apr-02, to lugnet.off-topic.geek)
 
  Re: review: Radeon 7000 for BrickDraw3D, low-end Mac
 
(...) You call that a baseline? Can't you do something for the old PowerMac 6100 that I got out of my sister in-law's closet? All I can coax out of it is some sort of boing sound, but I'm sure you could work around that. ;) I'd tell you about my on (...) (22 years ago, 11-Apr-02, to lugnet.off-topic.geek)
 
  Re: review: Radeon 7000 for BrickDraw3D, low-end Mac
 
At present, I am writing my own OpenGL renderer for LdGLite (Mac). In order to spped things up I am defining the parts within OpenGL and then calling then by their definitions. Theoretically this places the entire model within the Graphics Card (...) (22 years ago, 11-Apr-02, to lugnet.off-topic.geek)


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