To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.off-topic.geekOpen lugnet.off-topic.geek in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Off-Topic / Geek / 3290
3289  |  3291
Subject: 
Re: Math/Optics Problem
Newsgroups: 
lugnet.off-topic.geek
Date: 
Tue, 14 Aug 2001 21:26:47 GMT
Viewed: 
112 times
  
It's amazing how much physics and math I have forgotten, so let me simply
note that the focus of the camera isn't going to change the proportions of
the objects.  The focal length will.  The perspective will change as your
lens measurement changes (in 35mm photogrphy sizes, a 20mm lens would be a
wide angle lens with a pronounced shrinkage of background objects, and a
300mm telephoto lens would have a considerably less shrinkage effect).
Using a "zoom" lens allows you to change the focal length of the lens
dynamically and thus the proportions of the closer and further objects.

Bruce
(extremely rusty, so feel free to correct me)



In lugnet.off-topic.geek, David Eaton writes:
In lugnet.off-topic.geek, Shiri Dori writes:
#1 Will the fisheye constant be consistant for the same camera?

Depends. Does it "focus"? The "fisheye" constant you're referring to
is, in technical terms, called the focus.

Really? I woulda thought it had more to do with the zoom rather than the
focus. But then again, I'm really not sure how the lenses in cameras work. I
guess my assumption (based on nothing at all I think) is:

{A}--------B--------(C)--D--(E)--F--[G]

Wherein {A} is the object, (C) and (E) are the lenses of the camera, and [G]
is the film/image projection surface. B, D and F are merely the distances
inbetween.

I had kind of assumed that to affect zoom level, F was modified-- resulting
in a different fisheye "constant". Meanwhile, D was modified to affect
"focus"-- lining up the image "crisply" matching the focal points of the
lenses. Although maybe I have that backwards? Heck, maybe I'm just
completely and thoroughly wrong about the layout... I dunno.

It is constant for any individual
lens and depends on the curvature radii of the two surfaces, as well as the
coefficient of the material you're using (n = speed of light in the
first media/speed in 2nd). The equation is:

1/f = (1 - n)*(1/R1 - 1/R2)  with R1 and R2 as the radii.

So... pardon my asking, but is f the fisheye constant in the above equasion?

#2 If not, will it at least be constant for the same zoom level?

No, just for the same "focus". If you "focus" the camera it will be
constant.

Hmm... so... wait... when re-focused with a new zoom level, the fisheye
constant will be the same? Or that if the focus is not altered but the zoom
is (I.E. the new picture is out of focus, but zoomed in/out) that the
fisheye constant will be the same?

#3 are there any other "missing pieces" to the formula?

hmm, well, you've got the magnification of the images. M = -q/p = H'/H ,
where q=distance of the image to the lens and p=distance of the object
to the lens, H is the length of the object, H' = length of the image. The
neg. sign is not relevant here, since the image you get on the camera *is*
inverted.
...
q is the same for both - it is the distance between the lens of the camera
to the film.

This makes muchos sense here-- I guess I was simply associating it with zoom
level instead of focus? I guess the reason I was hung up on it being NOT the
focus is that I can envision an out of focus vs. in-focus version having the
same actual proportions in the image-- they're just harder to determine... I
dunno...

A cute little pic for ya:
http://www.geocities.com/shiri_writing/optics.jpg

Alright, I nearly started laughing aloud when suddenly saying to myself
"pee-bob" and "pee-house". Call me infantile.

#5 can I use that same formula to find out how far away from the
*camera* the objects are?

That *is* the formula above.

Yeah, I was mostly unsure... I thought perhaps there was a formula for
figuring out relative distance which might not involve distance from the
camera. So despite the fact that I was thinking that the solution was BASED
on the difference between camera distances, I wasn't sure enough to think
that the two might not be unrelated. Gosh, I sure fill up the negatives in
that sentence, eh? Anyway, yeah, I just wasn't sure in the event that I was
completely off base.

DaveE



Message has 1 Reply:
  Re: Math/Optics Problem
 
(...) Ahhh-- so perhaps I've been getting stuck on photography terminology. I had assumed the "focus" in Shiri's response to relate to the fuzziness of the resulting image, not the "focal length" which affects the zoom level. That makes just about (...) (23 years ago, 15-Aug-01, to lugnet.off-topic.geek)

Message is in Reply To:
  Re: Math/Optics Problem
 
(...) Really? I woulda thought it had more to do with the zoom rather than the focus. But then again, I'm really not sure how the lenses in cameras work. I guess my assumption (based on nothing at all I think) is: {A}--------B--------...E)--F--[G] (...) (23 years ago, 14-Aug-01, to lugnet.off-topic.geek)

8 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR