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 Off-Topic / Geek / 3285 (-10)
  Camera question
 
Have a look at (URL) answer our question if you can. Thank you. Cross posted too Geek because they may be able to help too. -- Nicole widow of Kenneth A. Drumm Ph.D. (23 years ago, 15-Aug-01, to lugnet.general, lugnet.off-topic.geek)
 
  Re: RGB color values for many brick colors
 
Hey, thanks for that information. I was actually looking for that this week. You might want to post that under the reference section at Ldraw.org, as well. It might help some people trying to make renderings. Thx, Mike (...) (23 years ago, 15-Aug-01, to lugnet.publish, lugnet.trains, lugnet.faq, lugnet.off-topic.geek, lugnet.cad)
 
  Re: Font on Mecha Hall of Fame?
 
(...) Whenever someone says "mechs" I think of the boxy things FASA made such a big deal about. :^P ~Grand Admiral Muffin Head (23 years ago, 14-Aug-01, to lugnet.off-topic.geek)
 
  Re: Font on Mecha Hall of Fame?
 
"Mechas" is the incorrect plural form of mecha. Mecha is like the word "fish", it can be used both as a singular and as plural noun. Of course, if you're talking about non-Japanese-anime-inspired robots you can use the word mechs... ;-) (...) (23 years ago, 14-Aug-01, to lugnet.build.mecha, lugnet.off-topic.geek)
 
  Re: Math/Optics Problem
 
(...) Really? I woulda thought it had more to do with the zoom rather than the focus. But then again, I'm really not sure how the lenses in cameras work. I guess my assumption (based on nothing at all I think) is: {A}--------B--------...E)--F--[G] (...) (23 years ago, 14-Aug-01, to lugnet.off-topic.geek)
 
  Re: Math/Optics Problem
 
(...) Alrighty. Since I have been studying this stuff for the past month and am supposed to pass a test about it, let's see what I can do. (...) Depends. Does it "focus"? The "fisheye" constant you're referring to is, in technical terms, called the (...) (23 years ago, 14-Aug-01, to lugnet.off-topic.geek)
 
  Re: RGB color values for many brick colors
 
Hi All, I updated my element color palette. Thanks for all the fine comments. It's on our club web site www.pnltc.org under "Articles" There are some links at the bottom of the table that point to some nice reference material. SteveB PNLTC (23 years ago, 14-Aug-01, to lugnet.publish, lugnet.trains, lugnet.faq, lugnet.off-topic.geek, lugnet.cad)
 
  Re: Math/Optics Problem
 
David: (...) <activate brain/> Hmmm... Maybe not. The focus is probably rather affecting the "small obscure" supposedly only "camera dependent" supposedly "constant". (...) I think I have to open a camera (or an optics textbook) and have a look. (...) (23 years ago, 14-Aug-01, to lugnet.off-topic.geek)
 
  Re: Math/Optics Problem
 
(...) Hmm... So both the zoom and the focus affect the fisheye constant? How exactly does the focus change it? I guess I'm imagining the same actual image in and out of focus and not seeing actual change in the image's shapes & relative sizes... (...) (23 years ago, 14-Aug-01, to lugnet.off-topic.geek)
 
  Re: Math/Optics Problem
 
David: (...) No. (...) No. (...) Yes: Focus (I think). (...) dist. from camera = (fisheye const.)*(actual height)/(photo height) + (small obscure camera dependent constant) Since you only ask about the relative distance, the "small doesn't matter. (...) (23 years ago, 14-Aug-01, to lugnet.off-topic.geek)


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