| | Re: Graphics Programming on the Apple II (was: Wow! This guy is good!) Matthew Miller
| | | (...) Check this out: (URL). The "pixels" as you describe above aren't really whole pixels at all; rather they are subpixels, much like the red, green, and blue subpixels on a LCD display. This is exactly the concept Microsoft's Cleartype takes (...) (24 years ago, 7-Jun-00, to lugnet.off-topic.geek)
| | | | | | | | Re: Graphics Programming on the Apple II (was: Wow! This guy is good!) Todd Lehman
| | | | | (...) MS's Cleartype and the way Woz did Apple ]['s hires graphics mode are a world apart, actually. And the Apple ]['s 1/2-pixel horizontal shifting was the same on color monitors as green/black monitors -- that is, from the same video signal if (...) (24 years ago, 7-Jun-00, to lugnet.off-topic.geek)
| | | | | | | | | | | | Re: Graphics Programming on the Apple II (was: Wow! This guy is good!) Matthew Miller
| | | | | (...) I agree that the underlying hardware is completely different, but the net result of having subpixels is similar, and leads to remarkably similar software solutions. (So much so that I hope it counts as prior art, 'cause it is an interesting (...) (24 years ago, 7-Jun-00, to lugnet.off-topic.geek)
| | | | | | |