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  Re: Australia Day weekend LUGfest?
 
(...) Oops! Sorry, must've slipped by while I wasn't watching! (...) Cool. I've been toying with the idea of bringing "the bridge" - it'd be kinda fitting for it's first public outing to be in Sydney 8?). If I do, I'll need a station wagon to fit it (...) (23 years ago, 12-Jan-02, to lugnet.loc.au)
 
  Re: Australia Day weekend LUGfest?
 
(...) Also got mail from Sue Ann with a "probably not". Upgrade to "definitely not" if it's on Sunday. Sue Ann also asked me to pass on that the June long weekend is 1 week earlier in WA. ROSCO (23 years ago, 12-Jan-02, to lugnet.loc.au)
 
  Re: Australia Day weekend LUGfest?
 
(...) Definitely Brickwars! I can field a nice pirate era contingent, so would be happy with that. (though I don't mind castle era either, and we never did have that Town Brikwars event) James - do you want to establish a suitable Plot and Scenario? (...) (23 years ago, 13-Jan-02, to lugnet.loc.au)
 
  Re: Australia Day weekend LUGfest?
 
(...) <waking up suddenly> Who me?!? Well, if you want to play, sure. Pirates? Can do. Are we playing with ships or not? My personal preferance is to play with ships but treat the hulls as Virtually Indestructable (TM). If we're playing pirates can (...) (23 years ago, 13-Jan-02, to lugnet.loc.au)
 
  Re: Australia Day weekend LUGfest?
 
(...) I vote "yes". (...) Also:let's not worry about wind direction or any of that sailing stuff. Ships can move any direction. (...) Cool! How about limiting each player to one ship & crew? That could speed up play somewhat, enable many people to (...) (23 years ago, 14-Jan-02, to lugnet.loc.au)
 
  Re: Australia Day weekend LUGfest?
 
(...) I have 4 medieval cogs I can bring.....and can prob whip up a couple of Islands with some surprises on them. maybe hidden treasure..... or a cave or two I'll leave it as a surprise... Kev...: ) andrastavia@ozbricks.com (...) (23 years ago, 14-Jan-02, to lugnet.loc.au)

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