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 LEGO Company / LEGO Direct / *3555 (-5)
  Re: what makes a legend?
 
(...) Strange quote. The way I've heard it is, "The best solution is often the simplest one." Maybe I should stop hanging around software engineers. :) (...) I wasn't really trying to answer Geoffrey's question. My apologies if it seemed that I was. (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)  
 
  Re: what makes a legend?
 
To All, Something to think about in terms of mold cost. When I worked in a plastic injection molding plant in Fowlerville, Michigan, a few moons ago, they were making molds for various hard plastic parts for various customersd, such as Ford. A (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
(...) So much for Pirates, then. :-) Pirates respect no borders and repell all boarders. What's a good pirate ship without some boarders? XFUT .fun (23 years ago, 24-Oct-01, to lugnet.lego.direct, lugnet.general, lugnet.off-topic.fun)
 
  Re: what makes a legend?
 
(...) Is that a TM or an SM? GRIN. (...) I cannot confirm or deny that Brad said this. (...) ++Lar (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Richard is correct in questioning this, because it isn't true. LD can do just about anything it wants, but within certain boundaries. Brad could initiate a new theme, but the process to do that is long and time consuming (years). They could (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)


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