| | Re: How to rotate a part in LDD (Mac)? Joe Strout
| | | (...) Well, there's no reason they couldn't have it both ways; add keys to move the pieces in X and Z after it's placed (in addition to the existing Y movement), and also to rotate it. Then you could move/rotate the piece while it's clinging to the (...) (19 years ago, 26-Aug-05, to lugnet.general, FTX)
| | | | | | | | Re: How to rotate a part in LDD (Mac)? Christopher Masi
| | | | | (...) Oh yeah, have it work both ways would be fine with me too, and it wouldn't confuse people who got use to the way it is now. Chris (19 years ago, 26-Aug-05, to lugnet.general)
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