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    Re: How to rotate a part in LDD (Mac)? —Joe Strout
   (...) Well, there's no reason they couldn't have it both ways; add keys to move the pieces in X and Z after it's placed (in addition to the existing Y movement), and also to rotate it. Then you could move/rotate the piece while it's clinging to the (...) (19 years ago, 26-Aug-05, to lugnet.general, FTX)
   
        Re: How to rotate a part in LDD (Mac)? —Christopher Masi
   (...) Oh yeah, have it work both ways would be fine with me too, and it wouldn't confuse people who got use to the way it is now. Chris (19 years ago, 26-Aug-05, to lugnet.general)
 

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