![](/news/x.gif) | | *Sniff sniff* I smell fun in the air.
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I want to just say hello to our new players, David Grim, Micheal Fuller, and here soon Jason. I would like also to let the starship community know that the sector Pandiin, sector Gamma 8,1, was a third sector that I was thinking about opening up for (...) (19 years ago, 25-Mar-05, to lugnet.gaming.starship)
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![](/news/x.gif) | | New player registration.
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My last couple weeks in Andrew's tutorial world finally got me off my duff and designing a webpage for my first starship, the Murcielago (named for the car the decals came from). I used a C-130 as my basic inspiration. This ship is my first "large" (...) (19 years ago, 24-Mar-05, to lugnet.gaming.starship, FTX)
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![](/news/x.gif) | | Re: A mlcad space battleship
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(...) Cool! That's a great ship--I like the layout of the wings and main hull. Just one question: where do the interceptors dock with the ship? It looks like there's an opening in the back of the ship (between the engines) but I can't tell if it's (...) (19 years ago, 19-Mar-05, to lugnet.gaming.starship)
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![](/news/x.gif) | | Re: I need to ask a question of the community
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(...) Well, it sounds cool. If you're gonna send people to other sectors, however, you need to either co-ordinate with that SM or simply give the team a single objective (i.e. pick up the Space Artifact that is located on planet Gork). With the (...) (19 years ago, 19-Mar-05, to lugnet.gaming.starship)
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![](/news/x.gif) | | Re: Apparently, Starship needs a new active Sector.
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(...) Sector Mediator Email: nesderaq_2@yahoo.com Sector Website: www.geocities.com/nesderaq I accidently hit return before filling in the last two bits of info. -Mike (19 years ago, 21-Mar-05, to lugnet.gaming.starship)
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