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 Gaming / BrikWars / 120
    Re: Zombies! —Jason Spears
   (...) I like this idea. Just keeping track of which guy won't listen to you could be tricky. (...) Hmm... maybe we could organize some sort of Michigan/Ohio BrikWars weekend. I reckon a few MichLUG members could be coerced. Jason Spears | (URL) (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
   
        Re: Zombies! —Adrian Drake
     (...) An easy way to avoid this would just be to either put a dot on the fig or put each fig on a 2x2 or 2x4 plate that would represent his current mode. That way you'd know who was unclaimed, a zombie, a crier, a fighter, or a runner by the color (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
    
         Re: Zombies! —Wayne McCaul
     (...) Groovy! I *love* this chart idea and I think it's definitly the way to go. More options! Yeah, we put 1x1s on civies in our last game, so this shouldn't be a problem. I like the way your chart allows for some people to *never* believe there's (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
    
         Re: Zombies! —Stephen F. Roberts
     (...) Hmmm... Using plates, you could actually have multiple teams of criers and make the game a points like game. You get points for recruiting more criers to "your team" and points for killing zombies. Zombies could be just simple "chase closest (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug)
   
        Re: Zombies! —Larry Pieniazek
   (...) Pencil me in for March... Larry Pieniazek Expo Coordinator, BrickFest PDX 2004, February 13-15, 2004 (URL) ILTCO> | (URL) MichLUG> | (URL) Milton Train Works™> (2 URLs) See you in Portland! (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
 

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