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| | Qwikwars?
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| Has anyone seen the new quikwars rules? They look pretty cool, but im thinking they might be better "Halo" style. Scatter weapons and vehicles throughout the battleground, then start off with a couple figs and see who gets the most kills in, say, 30 (...) (21 years ago, 13-Jul-03, to lugnet.gaming.brikwars)
| | | | Re: Battle Modules for Brikwars
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| In lugnet.gaming.brikwars, Gino A. Melone wrote: snip (...) Althought the very excellent troop stat calculator is on the web, an Excel sheet would be nice too. Where do you post them? Aaron (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Re: Battle Modules for Brikwars
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| Overall I think this is a very good idea. I've thought of doing something similar for BrikWars. I was thinking along the lines of a standard unit like train hobbyists use. This could be applied to buildings/bases/spaceships much like moonbase (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Battle Modules for Brikwars
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| I've been thinking about Brickfest, and how best to play and enjoy Brikwars at Brickfest, without investing all of the free time I already don't have. And I've been building moonbase modules. After reading the Environment supplement, this idea (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Brikwars at Brickfest
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| Attention Brikwarriors! Tech Sgt. Aaron Sneary at your service. It is time to "Cry havoc, and loose the dogs of war" on Brickfest. We need to gather some intel to prepare for the invasion. I would like for the die-hard vets to have a chance to spar (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest)
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