| | Re: Request for Pirate Game thoughts and Player/Ship/Captain names Frank Filz
|
| | (...) Yes, you would have been able to offer quarter and impress him. (...) Pirate base. I think in future games I'm going to do more to determine what the resources of each port actually are. I think there should be some capability of attacking a (...) (23 years ago, 18-Jul-01, to lugnet.gaming, lugnet.pirates)
|
| | |
| | | | Re: Request for Pirate Game thoughts and Player/Ship/Captain names Steve Burge
|
| | | | (...) Hmm, I have about 10 turret mounted cannons on each port which usually dissuades people from attacking it. Plus the fact that the ports generally have a number of warships at their disposal to defend with... Generally I try to make attacking (...) (23 years ago, 19-Jul-01, to lugnet.gaming, lugnet.pirates)
|
| | | | |
| | | | Re: Request for Pirate Game thoughts and Player/Ship/Captain names Bruce Schlickbernd
|
| | | | (...) There are quite a number of instances of ports being sacked, though more of it was by "privateers" as a form of stealth national warfare rather than individual pirates. With the exception of a few truly spectacular prizes, sacking ports was (...) (23 years ago, 19-Jul-01, to lugnet.gaming, lugnet.pirates)
|
| | | | |