Subject:
|
Re: Brikwars questions
|
Newsgroups:
|
lugnet.gaming
|
Date:
|
Mon, 9 Oct 2000 22:47:29 GMT
|
Viewed:
|
1451 times
|
| |
| |
In lugnet.fun.gaming, Mike Rayhawk writes:
> In lugnet.fun.gaming, James Howse writes:
> > 1. Champions.
> Units only get extra attacks
> when their Move has been supernaturally augmented to twice the unit type's
> original move. So, a Trooper gets a second attack at 10", but the Champion
> doesn't get his second attack until 20". He may use one or more of his
> Stupendous Feats for additional attacks however.
Fair enough, stupendous feats are already very cool. (and 3 is ... 3 times
cooler!)
> > 2. Collisions.
> So, knockback depends on the number of dice in the
> colliding bodies' AVs.
Right. I get it now, thanks.
> > 3.Lances. Just how much damage do they do, particularly when being carried
> > by a knight on a horse.]
> Damage is done as if the knight+horse had a collision with the target. The
> target takes full damage from the collision. The damage that the knight and
> horse would have taken from the collision is instead dealt to the lance,
> possibly breaking it if it is above the lance's Damage Max.
Ah, knight plus horse. Although this still means that a knight will never
break a lance and can't kill a fig carrying shield and armour.
Mass = 3 (1 man + 2 horse)
Max speed = 2 (10" on horse)
Damage = 6
TL4 guy with armour and shield AV = d6+5
James (who had a knight magically thrown into the side of a house... ouch)
|
|
Message has 1 Reply: | | Re: Brikwars questions
|
| (...) Oh sorry, I thought I'd been clearer than I was: (...) This applies to normal damage as well as knockback damage. So, (...) changes quite a bit. Assuming an unarmored TL3 trooper and riding-horse (from 8.1.4): AV = 1d10+7 (5 man + 1d10+2 (...) (24 years ago, 10-Oct-00, to lugnet.gaming)
|
Message is in Reply To:
| | Re: Brikwars questions
|
| (...) Well, no. Although that would be kind of cool. Units only get extra attacks when their Move has been supernaturally augmented to twice the unit type's original move. So, a Trooper gets a second attack at 10", but the Champion doesn't get his (...) (24 years ago, 9-Oct-00, to lugnet.gaming)
|
4 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|