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Subject: 
Re: Brikwars questions
Newsgroups: 
lugnet.gaming
Date: 
Mon, 9 Oct 2000 08:42:19 GMT
Viewed: 
1417 times
  
In lugnet.fun.gaming, James Howse writes:
1. Champions. They move twice as far as normal trooper and I read elsewhere
(supernatural power I think) that when a unit's move is doubled they get an
extra attack. Does this mean that champions come with two attacks as standard?

Well, no.  Although that would be kind of cool.  Units only get extra attacks
when their Move has been supernaturally augmented to twice the unit type's
original move.  So, a Trooper gets a second attack at 10", but the Champion
doesn't get his second attack until 20".  He may use one or more of his
Stupendous Feats for additional attacks however.


2. Collisions. In the collisions section it mentions knock back acceleration
1" per dice. But, mass is an integer (I assume, since it's AV/5) and collision
multiplier is a integer (Speed/5) so where are the dice coming from?

Uhhhh

You're right, how did I miss that.  The problem is that the collision rules
were written before we added all the stuff about converting Mass to Blox and
all the rest of that garbage, when Mass and AV were still the same thing.  So
the damage done to each body in a collision is supposed to be (Speed/5) x (AV
of opposite body).  So, knockback depends on the number of dice in the
colliding bodies' AVs.

3.Lances. Just how much damage do tey do, particularly when being carried by a
knight on a horse.]

Damage is done as if the knight+horse had a collision with the target.  The
target takes full damage from the collision.  The damage that the knight and
horse would have taken from the collision is instead dealt to the lance,
possibly breaking it if it is above the lance's Damage Max.


- Mike Rayhawk.



--------------------------------------------------
    Check out the Official BrikWars Home Page at
   http://www.teleport.com/~rayhawks/brikwars.htm
--------------------------------------------------



Message has 1 Reply:
  Re: Brikwars questions
 
(...) Fair enough, stupendous feats are already very cool. (and 3 is ... 3 times cooler!) (...) Right. I get it now, thanks. (...) Ah, knight plus horse. Although this still means that a knight will never break a lance and can't kill a fig carrying (...) (24 years ago, 9-Oct-00, to lugnet.gaming)

Message is in Reply To:
  Brikwars questions
 
These have probably already been asked, but anyway... 1. Champions. They move twice as far as normal trooper and I read elsewhere (supernatural power I think) that when a unit's move is doubled they get an extra attack. Does this mean that champions (...) (24 years ago, 9-Oct-00, to lugnet.gaming)

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