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  Re: A question about BrikWars robots
 
(...) No problem, but I have to object. Giving everybody new and better ways to avoid being productive isn't necessarily a service to the community. (...) I'm also going to try and put in some fancy Javascript calculators so you can just type in (...) (24 years ago, 16-Aug-00, to lugnet.gaming)
 
  Re: A question about BrikWars robots
 
(...) Um, no comment. :-) (...) Neato! (...) Ok. Un-official supplement. (...) I was really trying to avoid bookkeeping. I was trying to follow the spirit of the combat system. You survive the attack or you die. I toyed with a hit point like system (...) (24 years ago, 17-Aug-00, to lugnet.gaming)

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