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 | | Re: Seeking Lugnet community help for a freeware computer game
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| (...) What it also means is that if you need to tweak something and re-render, you cant kick of LPub and then leave it rendering with little interaction. Being able to save LPub settings is very handy here... (...) Yes, the lack of undo is a bit (...) (19 years ago, 12-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
| | |  | | Re: Seeking Lugnet community help for a freeware computer game
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| (...) > It allows you to configure stuff like (...) Yes, had a good play with Lpub last night. Will use your tip re lowest quality for quick renders :-) (...) I will look into the step system, thanks. Saves me manually "save/render" over & over. I (...) (19 years ago, 12-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
| | |  | | Re: Seeking Lugnet community help for a freeware computer game
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| (...) In terms of "showing someone how to build your model", you would still normally have to put in the work to show what the steps were. All LPub does is provide a point/click workflow for getting it all rendered out into a directory full of image (...) (19 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
| | |  | | Re: Seeking Lugnet community help for a freeware computer game
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| (...) Ahh, I had read about LPub, but I thought it was just for showing someone else how to build your model step-by-step? Will download it now, as "X does the Gruntwork for you" is a very good feature for me! Yes, downloaded LGEO as I saw the (...) (19 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
| | |  | | Re: Seeking Lugnet community help for a freeware computer game
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| (...) Excellent. I use that to present stuff occasionally too. Its not bad at all. Have you considered using LPub, which can do the gruntwork for you? Also, using LGEO which can make things look a bit nicer, and MEGAPov which gives the Lego a more (...) (19 years ago, 10-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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