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 Gaming / 1455
    Re: BrikWars Supernatural Rules Bug Fix? —Mike Rayhawk
   (...) Speed being a factor of power would be more realistic, but that would mean the players had to stop and do long-division to do Movement effects. I felt that it this case the added hassle wasn't worth it. (21 years ago, 10-Apr-03, to lugnet.gaming)
   
        Re: BrikWars Supernatural Rules Bug Fix? —Gino A. Melone
   (...) I had sort of implicitly assumed that movement=5*(blox/power). Most objects conform to this already. So, in any case where movement is not otherwise defined, use this. Also, make it a "sanity check" rule. Don't bother with it unless something (...) (21 years ago, 14-Apr-03, to lugnet.gaming)
 

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