To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / *640 (-10)
  Re: Improv-ed Medieval BrikWars
 
(...) FU: We didn't have time to finish the game, but it sure looked like I lost. Bad strategy on my side, for splitting up my army and putting the cavalry before the foot-soldiers; plus, I was going against both Tim and Brandon at the same time. Oh (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)
 
  Improv-ed Medieval BrikWars
 
Hey-- Tim (Courtney), Brandon (Grifford) and I are right here (my place) playing slightly-Improv-ed Brikwars. Meaning we're making up rules as we go along, not really following the rules, just looking for action. Carnage is everywhere. Pictures are (...) (24 years ago, 25-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)
 
  Re: Hear ye, hear ye
 
(...) and (...) Giant:Bonjour! Troops: Zut Alors! Heh, too funny to a guy who has a 6'9" French-speaking friend. Sean (24 years ago, 22-Nov-00, to lugnet.gaming)
 
  Re: Hear ye, hear ye
 
(...) eric (24 years ago, 22-Nov-00, to lugnet.gaming)
 
  Re: Hear ye, hear ye
 
(...) and (...) the NELUG homepage. I think this is probably the first offical NELUG page not hosted under the NELUG domain. Woo Hoo! Easier for me I just post a link :-). (URL) Kingsley (24 years ago, 22-Nov-00, to lugnet.gaming)
 
  Hear ye, hear ye
 
NELUG members recently got together and played a BrikWars game set in the Time of Legends. I have prepared and posted a page on Ye Olde Worlde Widee Webe and invite you all to come and have a look. (URL) holidays, eric (24 years ago, 22-Nov-00, to lugnet.org.us.nelug, lugnet.announce, lugnet.gaming)
 
  Times are good, and getting better
 
My own Lego game, USLCS, version 2 rules are gonna be released by SUnday, after a long sleep. All I need to do now is scan some parts, write one article, and it'll be up! Just thought that some of you guys might like to know, if you even care (...) (24 years ago, 22-Nov-00, to lugnet.gaming)
 
  Re: November 18th Brikwars, Medieval Style
 
(...) I wasn't as interested in what order the things occur in mathematically as I was in making sure I understood how the dice made the transition from Skill dice to Range. For example, you don't convert 1d6 to 3.5 and use the formula, or roll the (...) (24 years ago, 7-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: November 18th Brikwars, Medieval Style
 
(...) That's why in real life you try to throw grenades through, around, or over obstacles that you can then hide behind. And also I think that bad things should happen to any unit who rolls ones. (...) That's about the size of it. You could also (...) (24 years ago, 7-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: November 18th Brikwars, Medieval Style
 
(...) Well, there's something you don't hear often. (...) Ok, already I have a fairly universal question about this formula. The standard trooper has 1d6 skill, and 1 power. We'll assume he's trying to throw something with a mass of 1, as well. So, (...) (24 years ago, 7-Nov-00, to lugnet.org.us.nelug, lugnet.gaming)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR