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 Gaming / *514 (-20)
  BrikWars 1942!
 
Achtung! Shaun Sullivan and I got together last night and played a bit of BrikWars. Inspired by Shaun's awesome WWII models, we decided to go with a scenario set in 1942. We took a few pictures, and I prepared a little website for everyone's (...) (24 years ago, 27-Jul-00, to lugnet.announce, lugnet.gaming) ! 
 
  Re: Calling all pirates - I need to identify whose ships these are!
 
(...) Captain Blargh of the Red Tail :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) Guide ((URL) the wildlink ((URL) #160 (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Re: BrikWars game ... The Platform
 
(...) Read about it all at the above link, ckick the text file. Jason (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Re: BrikWars game ... The Platform
 
Hahahahahah. _Everything_ is destructible. The main towers are 4d10. The connecting bridges are 3d10. There are 3 towers, each on a 32x32 baseplate (the one with the ramp leading up to it). From here, there is a long ladder and then an elevator, (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Re: BrikWars game ... The Platform
 
hey a few questions: how large are the doors into the building? how large the the briges (wide) are the bridges destructasble? if so ,how strong are they? (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Re: BrikWars game ... The Platform
 
(...) ya, i would! i was on vacation during the last one you guys held :( (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Re: BrikWars game ... The Platform
 
(...) What kind of features does the structure encorporate? Is there an "ojective" to be reached in the battle? eric (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  BrikWars game ... The Platform
 
Yo BrikWars fans: We are playing a game this Saturday in DC, centered around this big, tall platform I built. You can see it at: (URL) write up the battle and let you know how it goes. It's gonna be a great pic when someone makes this monstrosity (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Re: Aargh! A ghost!
 
(...) No wonder they're such vengeful spirits! All this stabbing... (...) This begs the question: Why would the ghost of an imperialist be slower? All the plundered riches of benighted peoples dragging him down? Hm, now that I look at it again, do (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Aargh! A ghost!
 
Here's my stab a rules for the ghost in brikwars. Move: 3x1d6 studs (1d6" for imperialists) Armour: 1d6 Skill: 1d6 Special: Ghostly touch Range 1d6 Damage 1d6 poison points Ethereal any dice roll that come up 1, the ghost disappears. Cost: 15CP May (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Photos from Pirate Game at DragonCon
 
Ahoy, mateys! Here be some booty I plundered! This first photo shows me and Matthew Teets (thanks, again, Matthew, for all your help!) helping some players resolve cannon fire. Matthew is to the [viewer's] left of the little kid, in black T-shirt (...) (24 years ago, 27-Jul-00, to lugnet.pirates, lugnet.gaming, lugnet.org.us.dixielug, lugnet.loc.us.ga)
 
  Re: Calling all pirates - I need to identify whose ships these are!
 
(...) This one ^ was mine before I had to abandon him and his crew to take over The Rusty Bucket. =) ~Nathan McD. (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
 
  Calling all pirates - I need to identify whose ships these are!
 
I'm starting to collect all the postmortem and all from the Pirate Game at Brickfest 2000, and I'd like to get as many peoples ship names as possible. I have the following ships names (with player name if known): Captain Bad Jim the Funny Hat of the (...) (24 years ago, 27-Jul-00, to lugnet.announce, lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  (canceled)
 
 
  Re: The next Ohio BrikWar meeting
 
In lugnet.loc.us.oh.col, Gino A. Melone writes: *snip!* (...) repetition (...) Hehe... how BLOK-HEAD? :) JJ "Don't ask me. I've been up all night and it made sense at the time." (24 years ago, 25-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
 
  Re: Pirate fleet
 
(...) I've got the following: 3x BSB/SES Hull (16W 3-ctr-section) 1x RBR Hull (complete RBR MISB--haven't opened it yet) 4x AF Hull (6280) 2x IF Hull (6271) 3x TC Hull (6493?) A million little cutter hull pieces and 5 sets of 10-wide bows All told, (...) (24 years ago, 25-Jul-00, to lugnet.pirates, lugnet.gaming)
 
  Re: Pirate fleet
 
(...) Sure am. Look in lugnet.market.buy-sell-trade to see how close. Note that I am shooting for a little bit more than pirate complete, I'm actually trying to collect all the side stuff (as far as I know right now, I'm only missing two books). (24 years ago, 24-Jul-00, to lugnet.pirates, lugnet.gaming)
 
  Re: Pirate fleet
 
(...) Yea, fleet transportation will be a problem. So will shelf space. If I get everything built, I may star to decide to thin out my collection. I suspect I may end up dispensing with many of the lines on the larger ships as it would be a lot (...) (24 years ago, 24-Jul-00, to lugnet.pirates, lugnet.gaming)
 
  Re: Pirate fleet
 
I think I'm somewhere around 100 "hull classes" (if this sounds like Greek to onlookers, we are talking in terms of Steve Jackson's Pirate Game). Almost all of it built at one point, but much lying in ruins (son and friends) at the moment. I suppose (...) (24 years ago, 24-Jul-00, to lugnet.pirates, lugnet.gaming)
 
  Re: Pirate fleet
 
WOW frank. You must be really close to the holy grail for lego pirate fans, being pirate complete! (24 years ago, 23-Jul-00, to lugnet.pirates, lugnet.gaming)


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