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  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) big train event at the Seattle Center. I figured since there will be a lot of AFOL's here for the event we could have a Brickfest of sorts right along with it. Interested? Anyone? (...) sure I can count in one or two more as well from the guys (...) (24 years ago, 21-Jun-00, to lugnet.gaming, lugnet.loc.us.wa)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) I like the way the mortars are shaping up. Opportunity fire for a fort really is an appropriate advantage, as long as normal initiative time between shots isn't violated, simulating load/reload time. Sean, the pirate mad (24 years ago, 21-Jun-00, to lugnet.gaming)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) Go ahead and upload to Brickshelf. Please do some dissassembly if there is anything which might not be clear from the final model. (...) At this point, it will be early July before I get a chance to read the seige mortar rules in depth and (...) (24 years ago, 21-Jun-00, to lugnet.gaming)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) The writeup looks excellent. It really summarises everything quite well. One quick comment: (...) Just to get it on the table, as it were, I'm currently in MI and so both the mortars and the digital camera are in NJ. I'm not yet very facile (...) (24 years ago, 21-Jun-00, to lugnet.gaming)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
Seattle? Well I'd like to try to get a game going this summer during PNLTC's big train event at the Seattle Center. I figured since there will be a lot of AFOL's here for the event we could have a Brickfest of sorts right along with it. Interested? (...) (24 years ago, 21-Jun-00, to lugnet.gaming, lugnet.loc.us.wa)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) Well put. The first campaign I played allowed for a Class 1 with a cannon or a Class 2 without (this was Evil Stevie's fleet so there were no shortages) I took a Class 2 with extra crew and intimidated a few fishermen into 'donating' thier (...) (24 years ago, 21-Jun-00, to lugnet.gaming)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) to (...) much, but it would be fun. (...) Arr! Having faced the amassed fleet of Capt'n Stevie before, I can safely say that ye won't be needing ta' bring anything but lots of caffinated beverages! As a survivor of the 12 hour battle during (...) (24 years ago, 20-Jun-00, to lugnet.gaming)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) ...woohoo! (...) ...Well, despite all our missteps and problems, everyone seemed had fun, which is the #1 goal of the game. And most people seemed to accept the little problems as just part of the game so didn't even mind them :-) (...) (...) (24 years ago, 20-Jun-00, to lugnet.gaming)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
Steve Jackson wrote in message ... (...) Hooray! Welcome aboard matey, or should that be captain... (...) Probably the best thing to do is just let the younger player do as they will, so long as they don't do something which directly affects (...) (24 years ago, 20-Jun-00, to lugnet.gaming)
 
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) Ahoy, there Cap'n Steve! Welcome aboard!!! :-D Franklin (24 years ago, 20-Jun-00, to lugnet.gaming)


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