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  Re: Pirate Game Postmortem (Was: Re: Brickfest)
 
(...) Just found the GM tables on his site, I didn't see them a month ago must have added them recently. We had a fun time rolling for wind/speed changes each turn, added the factor of having to adjust direction of our ships almost ever turn. On the (...) (24 years ago, 14-Jun-00, to lugnet.gaming)
 
  Re: Pirate Game Postmortem (Was: Re: Brickfest)
 
(...) Ahh, I hadn't had a chance to re-read through the rule books yet. (...) The way Steve handles it now is that he has a chart of pre-generated wind, and you pick a random starting point on the chart, and you roll a die each turn, on a 5 or 6 the (...) (24 years ago, 14-Jun-00, to lugnet.gaming)
 
  Re: Pirate Game Postmortem (Was: Re: Brickfest)
 
Hi All, Mind if I join in? :-) I'm thinking about possibly running a game during PNLTC's big event during the summer, kind of "adding on" to our event to include a Brickfest of sorts and I've been actively following along trying to gather ideas. (...) (24 years ago, 14-Jun-00, to lugnet.gaming)
 
  Re: Brickfest
 
(...) Arr. Cap'n Quigon L'Effete and the good cutter Deadly Bumblebee. best LFB (24 years ago, 13-Jun-00, to lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
 
  Re: Brickfest
 
(...) One thing which you may not have realized initially was how close to the beginning you arrived. It probably would have been worthwhile your just jumping in right away. I think you're right though, a new player probably shouldn't be placed off (...) (24 years ago, 13-Jun-00, to lugnet.gaming, lugnet.pirates)


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