| | Re: The steampunk skiff 'Egregious'
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Thanks for the comments and feedback Ted. (...) I think that's a fair criticism. If I lived in a steampunk economy I'd definitely invest in dials, gauges and levers. Unfortunately I had a tough time figuring out how to cram in more controls (...) (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, FTX)
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| | Re: The steampunk skiff 'Egregious'
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That is great. As soon as I saw the pic I thought the bow looked familiar. You have really captured the PT boat look with that bow construction. Some cool details as well such as the Little Armoury (I think) halberds as boarding pikes. I also liked (...) (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, FTX)
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| | Re: The steampunk skiff 'Egregious'
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(...) Thanks! That was one of the aspects that I enjoyed the most - trying to rationalize "how it worked" as it was being built. (...) The trick is not to crew your Dragonfly-class Torpedo Gunboats with women wearing Victorian hoop skirts. (...) (...) (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, FTX)
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| | Re: The steampunk skiff 'Egregious'
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(...) Wow! Very inpressive. Excellent details, weaponry and such. This is also a great example in my book of how to use the two different browns together. The two different tones add so much to this. Simply fabulous. Best, Jonathan (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, FTX)
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| | Re: The steampunk skiff 'Egregious'
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(...) --snip-- (...) That's rather incredibly cool. I particularly like how it's quite 'realistic' within its own logic: the grilles over the fans, the cannnon balls, the equipment. Most excellent steampunk. The split hull construction is (...) (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, FTX)
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| | The steampunk skiff 'Egregious'
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Loosely inspired by some gorgeous SW Sail Barge MOCs on Brickshelf, NELUG's latest [1] Brikwars game featured a steampunk skiff battle set above the desolate Kar'Zuba desert. Every skiff represented a Trading Guild, and upon arrival at the outskirts (...) (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, lugnet.announce.moc, lugnet.pirates, lugnet.build.schleim, lugnet.adventurers, FTX) !!
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| | Lego Universe trailer online
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Demo/concept trailer for the Lego Universe online game has been posted (URL) here> Roy (17 years ago, 23-Jun-07, to lugnet.announce, lugnet.gaming, lugnet.mediawatch, FTX) !
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| | LEGO Games article in The Escapist
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I just saw this article in The Escapist (by the guy who wrote Paranoia): (URL) The Escapist: LEGO Games - More ways to stack bricks than you can easily imagine> One excerpt: "And how long until we get collectible LEGO games a la HeroClix? Designing (...) (18 years ago, 15-May-07, to lugnet.gaming, FTX)
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| | Re: BrikWars - Battle Road
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(...) Oops. I'd forgotten about that one. (...) I thought they worked really well. I was actually hoping for some squad-on-squad combat, but it didn't work out that way. I'd also love to play a larger scale game using squads at some point. Something (...) (18 years ago, 12-May-07, to lugnet.gaming.brikwars, FTX)
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| | Re: BrikWars - Battle Road
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(...) Now hold on! The Treaty of Versailles wasn't a real event? How did the squad rules work out for you guys? I notice you used the word "attempt." (...) They're nice, although I wonder how you could scale them for larger squads. It doesn't make (...) (18 years ago, 11-May-07, to lugnet.gaming.brikwars, FTX)
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| | BrikWars - Battle Road
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Over the weekend, members of (URL) NELUG> re-enacted the first battle of the American Revolution. This was the second game for our second Year of BrikWars. Our goal is to have at least six games by the end of the year. The original scenario rules (...) (18 years ago, 16-Apr-07, to lugnet.gaming.brikwars, lugnet.loc.us.ct, lugnet.loc.us.ma, lugnet.loc.us.me, lugnet.loc.us.nh, lugnet.loc.us.ri, lugnet.loc.us.vt, lugnet.org.us.nelug, FTX) !
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| | Numerous ESPG Thoughts
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Hello Pirate Game Friends: The Explanation So, I've been asked to partcipate in a mini-private-game-con-thing (i.e. a party amongst a group of friends at a private home that is being organized like a weekend gaming convention). When I put forth a (...) (18 years ago, 4-Apr-07, to lugnet.gaming, FTX)
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| | Re: LEGO MMOG?
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(...) Looks like this could really be big--might be a good idea to set up another forum just for this. Eventhough the last game I really played addictively was Munch Man on the Texas Instrument TI??? computer, I can envision all kinds of things that (...) (18 years ago, 29-Mar-07, to lugnet.general, lugnet.lego, lugnet.gaming, FTX)
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| | Re: LEGO MMOG?
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In lugnet.general, Leonard Hoffman wrote: -snip- (URL) should've searched for 'MMO' - idiot me. -Lenny (18 years ago, 12-Mar-07, to lugnet.general, lugnet.lego, lugnet.gaming)
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| | LEGO MMOG?
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I found this from a gaming comic I visit, I'm amazed this hasn't been posted elsewhere yet. (3 URLs) BILLUND, DENMARK - March 5, 2007 - The LEGO® Group today announced it has commenced a working relationship with NetDevil® to develop a massively (...) (18 years ago, 12-Mar-07, to lugnet.general, lugnet.lego, lugnet.gaming, FTX)
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| | Awwwwww, nuts! I'm in need of help...
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...with LEGO Island the game. (I'll pass on the comments that I need help personally. That's another post in another place.) This is not to be confused with LEGO Island 2, or LEGO Island Extreme stunts. Specifically, I need a set of directions on (...) (18 years ago, 6-Mar-07, to lugnet.games.lego.island, lugnet.games, lugnet.gaming, FTX)
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| | ClueGo: Detective work was never so messy
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Hi all! ClueGo is an idea I've been toying with for some time now. It mixes the game of Cluedo (a relativly boring detective game) with Brickwars. After a few plays to see if the game balance was playable and making a few props, Christmas provided (...) (18 years ago, 2-Jan-07, to lugnet.announce.moc, lugnet.gaming.brikwars, lugnet.fun, FTX) !
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| | Re: Intro Sector Idea
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(...) If the GM is up to it, ok. (...) Yep. (...) Sounds good. (...) Encouraged, to go. I'm with you there. (...) That would speed up that whole traveling thing. (...) As you can see, I agree with this idea. I have already stated my opinion on the (...) (18 years ago, 13-Dec-06, to lugnet.gaming.starship, FTX)
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| | Re: Starship FAQ Idea
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Richard, I do believe you have hit the proverbial self-sealing stem bolt on the head. Keep it the way it is, most especially including the example of the adventure of the Sirius which is very helpful in terms of what to expect for adventuring. I got (...) (18 years ago, 13-Dec-06, to lugnet.gaming.starship, FTX)
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| | Re: BrikWars - Klassik Space
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(...) Wow! That's a nice site to see. But that must have been a very high CP battle, with all those large vehicles. ;) If you have stats on them, they really should be added to the Brikwars Links page, as others of us would love to use them. Who (...) (18 years ago, 13-Dec-06, to lugnet.gaming.brikwars)
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