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 Gaming / *314 (-40)
  ATTN: Brikfest Space Brikwars Players
 
It came to my attention that we need to organize a bit for the space brikwars at brikfest. Here are some details: 1.How many people are going to play? If you plan on playing , pls reply to this message. 2. Terrain issues: I have a few bits a (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: New PBB War Game!
 
(...) Thanks! I just put up the stats. They are only for the Original Series Robot Masters at this site, though: (auto loading MIDIs, turn your speakers to your preference) (URL)Have you tried playing it yet? Not this exact game, but I have tried a (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: Medieval BrikWars Setting
 
This may not help you gentlemen, because I live in Toronto, but I’ve already got a lager undead contingent. About 50 skeleton warriors (these skeletons aren’t shabby and rag-tag corpse, their fully armed and all wear jet-black capes) comprise the (...) (24 years ago, 5-Jun-00, to lugnet.loc.ca.on.tor, lugnet.gaming)
 
  Re: Medieval BrikWars Setting
 
(...) I'd be up for playing it, too bad we don't live closer together. (I'm in Bellingham, WA right in the middle between Seattle and Vancouver) (24 years ago, 5-Jun-00, to lugnet.loc.ca.on.tor, lugnet.gaming)
 
  Re: Ships needed for Brickfest pirate game!
 
(...) Cannon is another thing people need not worry about. I have something like 50 shooting cannon service packs (what can I say, back when I was looking for people to swap 6716 parts with, I got an offer to get cannon service packs from Italy, (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  Re: Ships needed for Brickfest pirate game!
 
(...) I don't see that we absolutely need to have sails, however, I'll be bringing my box of sails, so if you make your ship sail ready, we can use some of my sails for the game (I've got a bunch of extra sails from 6057, 6256, 6261, 6262, 6267, (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  Re: Ships needed for Brickfest pirate game!
 
(...) ...I was just going to 'cheat' and use paper. Simple, effective, and gets the job done :-) (and easier to poke holes in to simulate battle damage!) ...oooh! now there's an idea! have all ships use paper sails so we can use sharp pencils to (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  Re: Ships needed for Brickfest pirate game!
 
(...) ...I've got a custom cutter modeled on the 6277 and put together 6274, 6280, 6289 (tho if I have a few minutes this week, I want to expand 6289 to add an extra hull (bwahahaha!!)). I don't have enuf cannon to really load them up correctly, but (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  Re: Ships needed for Brickfest pirate game!
 
(...) Well, I've got a lot on my building agenda for this week, but luckily, Pirate ships are on there! I have 8-9 standard hulls that I can build on, plus a *ton* of bow bricks I can use. I'll see what I can throw together. :) However, One thing (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  Re: Ships needed for Brickfest pirate game!
 
One more thing - if you're planning on playing, if you could bring a clipboard, that would make it a little easier for you to keep track of your ship papers. I'll be making a bunch of copies of the ship record sheets and will bring sheet protectors (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  Ships needed for Brickfest pirate game!
 
I haven't gotten as far on building stuff as I wanted, and we've got a couple local gatherings going on (Martin Legault is down here in Raleigh NC this week). We could especially use some smaller ships, I have built the 4 copies of the cutter from (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
 
  BrickFest June 9 - 11, 2000 Washington DC, USA!!! Last post!!!
 
posted to:lugnet.announce, lugnet.build, lugnet.castle, lugnet.castle.org.cw, lugnet.fun.gaming, lugnet.loc.us.va, lugnet.org.us.wamalug, lugnet.pirates, lugnet.robotics, lugnet.technic, lugnet.town, lugnet.trains fut: lugnet.org.us.wamalug What: (...) (24 years ago, 5-Jun-00, to lugnet.announce, lugnet.build, lugnet.castle, lugnet.castle.org.cw, lugnet.gaming, lugnet.loc.us.va, lugnet.org.us.wamalug, lugnet.pirates, lugnet.robotics, lugnet.technic, lugnet.town, lugnet.trains)  
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) ...but lots of fun as they flail randomly and get mowed down by nearly-as-inept first rank soldiers :-) (...) ...Hmmmm that sounds like a great idea for a slimmed down game!!! Oh wait! I already did that on MiniFig Death! (URL) :-) (...) (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) ...details details :-) actually, no one has volunteered to moderate! everyone wants to just play! :-) Maybe u should come too! :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) Guide ((URL) the wildlink (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) You dated yourself by calling it "The Dragon". Heh. They dropped the "The" quite some time ago. eric (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Sweet! I really like your Naginatas. :D eric (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) .... and my victory muhahahahhaaaaaaa ;) -s (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) but my experiences have been that in doing so you lose a deal of the flavor of the game. I personally like to be able to pick up each Brikwarrior in my army and be able to envision his personality and how he likes to perform in battle - the (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Yah you have been kind of chicken :-). (...) I have to find time to build a new Mech. My current Mech of ultimate mass distrution is not going to be quite as effective as I use it more and more. Eventually a strategy is going to be found to (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) That is both my problem and my solution: In past games, I've been too afraid of losing troops to it, and in the future I intend to swarm it (see below). (...) One of my very first ideas for a BrikWars army consisted of nothing but a pilot with (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) :) (...) Heh- I planned on having them 'genetically engineered'. But i created them mostly on the fact that they're going to be a defenite CP budget, like somewhere around 200-600 (...) immune to rifle fire? thats the point. (...) aw man, (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) If you are playing with the rules for different troop types, peasants are bought as Normal People (chapter 8, section 1.1), while soldiers are bought as Troopers (chapter 7, section 1.1). Neither of these chapters are up in HTML yet but you (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  road trips (was: Re: BirkWars, BrickFest, Some Questions)
 
FUT .o-t.fun (...) <snip> Oh, yeah, when I was 4 we drove from Kansas to FL, my older sisters and I were constantly playing in the baggage (the back seats folded into it so we had lots of space). That was a good trip, definitely. Somehow, when I was (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.off-topic.fun)
 
  Re: Medieval BrikWars Setting
 
(...) Oh my god, that would be the greatest BrikWars setting of all time. On one side, a Champion with a chainsaw, a shotgun, and a windmillmobile car, leading a ragtag group of medieval warriors armed with gunpowder bombs in the defense of a (...) (24 years ago, 5-Jun-00, to lugnet.loc.ca.on.tor, lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) We did a lot of driving when I was young. We took two 5-6 week vacations driving across the US (though the first I was a little too young to remember much). We also took 5-6 weeks driving around Europe. We (me and my sisters) didn't fight too (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Well, not really (but they did publish stats for them in The Dragon once, ever read "Monty Haul and the German High Command"?), but hey, that was freshmen year in college, and I was still a power gamer (that was also almost 20 years ago...) (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) but (...) How would that play into the game? (...) Yeah, it's also easier to make sure I get it all back. :-) (...) Phew! How long would it take you to drive one way? My family and I barely survived a drive across Germany, I doubt we could (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Actually I was thinking more of 'Cthulu'... Just about any POOP makes a good minifig head (with the added bonus that instead of calling them minifigs you can now call them POOP-Heads). Sharks, boulders, clams, motorcycles, chests, and hats all (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Of course, but it's the attacker's choice whether to use the group roll or not. For any attacks that were especially important, he would still choose to make the rolls individually. He would only choose to use the group roll where it didn't (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) What I forgot to say is, what is going to make them less effective is the fact that they are in the hands of peasants rather than soldiers. Peasants are kind of inept. (...) Of course, having fewer different kinds of weapons to keep track of (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Hmmm... anybody played any Rune Quest? Can you say "Walktapus"? Of course the octopus is a little out of scale with the rest of the minifig for that but... Frank (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) If you're interested, I could use a little trick demonstrated in a game a friend from college wrote which made a trivial way to utilize a normal distribution curve to generate results from mass dice rolling. Of course you still come up against (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) So it's not such a bad idea? <sigh> well, too late now - they're all half- packed... maybe if i have time this week. (...) Too bad... I could really use something like that... (...) Yeah, that makes sense. (...) LOL! Too bad... -Shiri (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Actually they are all about equally effective, except for brooms of course, which you can use to beat a fig into unconsciousness but it takes a long time. Pitchforks can be used as Tridents and do as much damage as swords but take two hands. (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
"BirkWars"? It sounds like some kind of hippie fight. (...) This guy is tough enough that he would probably get some kind of troop ratio requirement. You'd have to ask whoever is moderating the Brickfest game. Except I don't think anybody is (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) In our game in Portland there were a couple of super-tough vehicles, the trick to taking them down was to have a big swarm of highly mobile little units with no sense whatsoever of self-preservation. You've got to spread them out thinly enough (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) I'm bringing them all anyhow, for display and stuff, so I'd love to share. They're arranged in three different groups, so it shouldn't be a problem to divide them. What I was wondering is - I was intending to arm my peasants with pitchforks, (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: New PBB War Game!
 
(...) Have you tried playing it yet? - Mike Rayhawk. ---...--- Check out the Official BrikWars Home Page at (URL) ---...--- (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Wow! I hope you're not going to play them all at once! Last time we played a medieval BrikWars game, we stuck to armies of about two dozen each, and it took 20-40 minutes per player turn. I can't imagine how long it would have taken with as (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
 
  Re: BirkWars, BrickFest, Some Questions
 
(...) Depends on how it flies - if it can hover and turn in place (like most hover bikes), then it is a hover flier, if it has to keep moving to stay in the air then it is a flier. If you build your hover bike by just removing the wheels from a (...) (24 years ago, 5-Jun-00, to lugnet.gaming)


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