| | Re: Ships needed for Brickfest pirate game!
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(...) I don't see that we absolutely need to have sails, however, I'll be bringing my box of sails, so if you make your ship sail ready, we can use some of my sails for the game (I've got a bunch of extra sails from 6057, 6256, 6261, 6262, 6267, (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
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| | Re: Ships needed for Brickfest pirate game!
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(...) ...I was just going to 'cheat' and use paper. Simple, effective, and gets the job done :-) (and easier to poke holes in to simulate battle damage!) ...oooh! now there's an idea! have all ships use paper sails so we can use sharp pencils to (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
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| | Re: Ships needed for Brickfest pirate game!
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(...) ...I've got a custom cutter modeled on the 6277 and put together 6274, 6280, 6289 (tho if I have a few minutes this week, I want to expand 6289 to add an extra hull (bwahahaha!!)). I don't have enuf cannon to really load them up correctly, but (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
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| | Re: Ships needed for Brickfest pirate game!
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(...) Well, I've got a lot on my building agenda for this week, but luckily, Pirate ships are on there! I have 8-9 standard hulls that I can build on, plus a *ton* of bow bricks I can use. I'll see what I can throw together. :) However, One thing (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
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| | Re: Ships needed for Brickfest pirate game!
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One more thing - if you're planning on playing, if you could bring a clipboard, that would make it a little easier for you to keep track of your ship papers. I'll be making a bunch of copies of the ship record sheets and will bring sheet protectors (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
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| | Ships needed for Brickfest pirate game!
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I haven't gotten as far on building stuff as I wanted, and we've got a couple local gatherings going on (Martin Legault is down here in Raleigh NC this week). We could especially use some smaller ships, I have built the 4 copies of the cutter from (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
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| | BrickFest June 9 - 11, 2000 Washington DC, USA!!! Last post!!!
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posted to:lugnet.announce, lugnet.build, lugnet.castle, lugnet.castle.org.cw, lugnet.fun.gaming, lugnet.loc.us.va, lugnet.org.us.wamalug, lugnet.pirates, lugnet.robotics, lugnet.technic, lugnet.town, lugnet.trains fut: lugnet.org.us.wamalug What: (...) (24 years ago, 5-Jun-00, to lugnet.announce, lugnet.build, lugnet.castle, lugnet.castle.org.cw, lugnet.gaming, lugnet.loc.us.va, lugnet.org.us.wamalug, lugnet.pirates, lugnet.robotics, lugnet.technic, lugnet.town, lugnet.trains)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) ...but lots of fun as they flail randomly and get mowed down by nearly-as-inept first rank soldiers :-) (...) ...Hmmmm that sounds like a great idea for a slimmed down game!!! Oh wait! I already did that on MiniFig Death! (URL) :-) (...) (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) ...details details :-) actually, no one has volunteered to moderate! everyone wants to just play! :-) Maybe u should come too! :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) Guide ((URL) the wildlink (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) You dated yourself by calling it "The Dragon". Heh. They dropped the "The" quite some time ago. eric (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Sweet! I really like your Naginatas. :D eric (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) .... and my victory muhahahahhaaaaaaa ;) -s (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) but my experiences have been that in doing so you lose a deal of the flavor of the game. I personally like to be able to pick up each Brikwarrior in my army and be able to envision his personality and how he likes to perform in battle - the (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Yah you have been kind of chicken :-). (...) I have to find time to build a new Mech. My current Mech of ultimate mass distrution is not going to be quite as effective as I use it more and more. Eventually a strategy is going to be found to (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) That is both my problem and my solution: In past games, I've been too afraid of losing troops to it, and in the future I intend to swarm it (see below). (...) One of my very first ideas for a BrikWars army consisted of nothing but a pilot with (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) :) (...) Heh- I planned on having them 'genetically engineered'. But i created them mostly on the fact that they're going to be a defenite CP budget, like somewhere around 200-600 (...) immune to rifle fire? thats the point. (...) aw man, (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) If you are playing with the rules for different troop types, peasants are bought as Normal People (chapter 8, section 1.1), while soldiers are bought as Troopers (chapter 7, section 1.1). Neither of these chapters are up in HTML yet but you (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | road trips (was: Re: BirkWars, BrickFest, Some Questions)
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FUT .o-t.fun (...) <snip> Oh, yeah, when I was 4 we drove from Kansas to FL, my older sisters and I were constantly playing in the baggage (the back seats folded into it so we had lots of space). That was a good trip, definitely. Somehow, when I was (...) (24 years ago, 5-Jun-00, to lugnet.gaming, lugnet.off-topic.fun)
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| | Re: Medieval BrikWars Setting
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(...) Oh my god, that would be the greatest BrikWars setting of all time. On one side, a Champion with a chainsaw, a shotgun, and a windmillmobile car, leading a ragtag group of medieval warriors armed with gunpowder bombs in the defense of a (...) (24 years ago, 5-Jun-00, to lugnet.loc.ca.on.tor, lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) We did a lot of driving when I was young. We took two 5-6 week vacations driving across the US (though the first I was a little too young to remember much). We also took 5-6 weeks driving around Europe. We (me and my sisters) didn't fight too (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Well, not really (but they did publish stats for them in The Dragon once, ever read "Monty Haul and the German High Command"?), but hey, that was freshmen year in college, and I was still a power gamer (that was also almost 20 years ago...) (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) but (...) How would that play into the game? (...) Yeah, it's also easier to make sure I get it all back. :-) (...) Phew! How long would it take you to drive one way? My family and I barely survived a drive across Germany, I doubt we could (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Actually I was thinking more of 'Cthulu'... Just about any POOP makes a good minifig head (with the added bonus that instead of calling them minifigs you can now call them POOP-Heads). Sharks, boulders, clams, motorcycles, chests, and hats all (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Of course, but it's the attacker's choice whether to use the group roll or not. For any attacks that were especially important, he would still choose to make the rolls individually. He would only choose to use the group roll where it didn't (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) What I forgot to say is, what is going to make them less effective is the fact that they are in the hands of peasants rather than soldiers. Peasants are kind of inept. (...) Of course, having fewer different kinds of weapons to keep track of (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Hmmm... anybody played any Rune Quest? Can you say "Walktapus"? Of course the octopus is a little out of scale with the rest of the minifig for that but... Frank (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) If you're interested, I could use a little trick demonstrated in a game a friend from college wrote which made a trivial way to utilize a normal distribution curve to generate results from mass dice rolling. Of course you still come up against (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) So it's not such a bad idea? <sigh> well, too late now - they're all half- packed... maybe if i have time this week. (...) Too bad... I could really use something like that... (...) Yeah, that makes sense. (...) LOL! Too bad... -Shiri (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Actually they are all about equally effective, except for brooms of course, which you can use to beat a fig into unconsciousness but it takes a long time. Pitchforks can be used as Tridents and do as much damage as swords but take two hands. (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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"BirkWars"? It sounds like some kind of hippie fight. (...) This guy is tough enough that he would probably get some kind of troop ratio requirement. You'd have to ask whoever is moderating the Brickfest game. Except I don't think anybody is (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) In our game in Portland there were a couple of super-tough vehicles, the trick to taking them down was to have a big swarm of highly mobile little units with no sense whatsoever of self-preservation. You've got to spread them out thinly enough (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) I'm bringing them all anyhow, for display and stuff, so I'd love to share. They're arranged in three different groups, so it shouldn't be a problem to divide them. What I was wondering is - I was intending to arm my peasants with pitchforks, (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: New PBB War Game!
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(...) Have you tried playing it yet? - Mike Rayhawk. ---...--- Check out the Official BrikWars Home Page at (URL) ---...--- (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Wow! I hope you're not going to play them all at once! Last time we played a medieval BrikWars game, we stuck to armies of about two dozen each, and it took 20-40 minutes per player turn. I can't imagine how long it would have taken with as (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Depends on how it flies - if it can hover and turn in place (like most hover bikes), then it is a hover flier, if it has to keep moving to stay in the air then it is a flier. If you build your hover bike by just removing the wheels from a (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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hrm - i think these could act as 'Templar Destroyers" if ya think about it.... (24 years ago, 4-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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Oops! I accidenly pressed enter again!!! argh whats wrong with my broswer?????. Here is the complete message >_< TL5 TSA-Trooper (19 CP) Move: 13" Armor: 12 AV Skill: 1d6+4 Enchancements: 4x Moves Fast (4 CP) 3x Thick Hide (3 CP) 2x Unusal Skill (2 (...) (24 years ago, 4-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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Oops! I accidenly pressed enter. Here is the complete message TL5 TSA-Trooper (9 CP) Move: 9" Armor: 7 Skill: 1d6+4 Enchancements: 2x Moves Fast 1x Thick Hide 2x Unusal Skill (24 years ago, 4-Jun-00, to lugnet.gaming)
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| | (canceled)
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| | Re: BirkWars, BrickFest, Some Questions
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That Sounds lika a good strategy! I had an idea that a resonable sized amount of heavliy modied troopers like this: TL5 TSA-Trooper (9 CP) Move: 9" Armor: 7 Skill: 1d6+2 Enchancements: (24 years ago, 4-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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(...) Well, our games so far have consisted of people showing up and bringing 300 point armies. Because of this, the number of special guys has been low, because it's difficult to reach the ratio for many special troops inside the 300 point limit! (...) (24 years ago, 4-Jun-00, to lugnet.gaming)
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| | New PBB War Game!
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Hey, I just finished up the rules to a simple war game that I made up. These are just the rules, though. I haven't added each character's individual stats, yet. If you want to see those when they come around, check out the Project: Lega Man section (...) (24 years ago, 4-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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Hey, hope to see you there. I wish I had enough castle figs to make a medival army, but I do not, so i wont be participating in the medival brikwars (unless someone lets me use some ;). Oh yeah, and I got some dice. On another note, I had some (...) (24 years ago, 4-Jun-00, to lugnet.gaming, lugnet.org.us.nelug)
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| | Re: BirkWars, BrickFest, Some Questions
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Hi Randy, Check out the brickfest.com homepage, it says BrikWars on it. So I assume (and hope) that it'll be on! :-) I've been getting ready for the medieval BW all day... (counted over 140 'figs, I had no idea I have so much!) HTH, -Shiri 'nother (...) (24 years ago, 4-Jun-00, to lugnet.gaming)
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| | Re: BirkWars, BrickFest, Some Questions
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btw, heres what i have built: TROOPERS: 1 squad of SeigeTroopers 1 squad of ImpactSoliders 1 Squad of GyroFootmen VECHILES: 2 HoverBike MarkII 1 L.A.V Light AssaultVechile 1 Mechanix Trux 1 'Centurion' VTOL Fighter 1 Blaster mecha In Progress: (...) (24 years ago, 3-Jun-00, to lugnet.gaming)
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| | BirkWars, BrickFest, Some Questions
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Hey, I was wondering who is going to play BrikWars at BrickFest? I plan on having a SpaceAge (TK5) with some others players, but since I am a JrFOL I dont have enough peices to build terrain(or money to get some:) ), or do I have any dice at the (...) (24 years ago, 3-Jun-00, to lugnet.gaming, lugnet.org.us.wamalug, lugnet.space)
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| | Re: New Report on Jain's
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(...) Don't worry about it. Somehow I screwed up the parts update installation, which is why I was unable to find such a basic part. It's fixed now. Now I'm waiting for the X-1 Tie windshield to come out :P (24 years ago, 1-Jun-00, to lugnet.gaming)
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| | Help Wanted (Lego Pirates at Dragon*Con)
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Hi! I was wondering if any of y'all were planning on attending Dragon*Con [1] here in Atlanta next month. As you may already know, Steve Jackson will be here to run his Lego Pirate Game [2]. Steve has asked me if I might be able to get volunteers to (...) (24 years ago, 30-May-00, to lugnet.loc.us.ga, lugnet.pirates, lugnet.gaming, lugnet.org.us.dixielug, lugnet.announce)
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| | BrickFest June 9 - 11, 2000 Washington DC, USA!!! Only two more weeks!!
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posted to:lugnet.announce, lugnet.build, lugnet.castle, lugnet.castle.org.cw, lugnet.fun.gaming, lugnet.loc.us.va, lugnet.org.us.wamalug, lugnet.pirates, lugnet.robotics, lugnet.technic, lugnet.town, lugnet.trains fut: lugnet.org.us.wamalug What: (...) (24 years ago, 30-May-00, to lugnet.announce, lugnet.build, lugnet.castle, lugnet.castle.org.cw, lugnet.gaming, lugnet.loc.us.va, lugnet.org.us.wamalug, lugnet.pirates, lugnet.robotics, lugnet.technic, lugnet.town, lugnet.trains)
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| | Re: New Report on Jain's
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(...) You can search for parts on partsref (URL). Once you've got the part name and number, you should be able to find it more easily in your software. Like Pearson said, if you're using MLCad, slope bricks are under the Other Parts hierarchy. Steve (24 years ago, 30-May-00, to lugnet.gaming)
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| | BrikWars
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For any BrikWars fans who might be out there, I made kind of a big change today - Trooper Armor and CP cost have been changed from '5' to 'TekLevel+1 (min 2)', which means that Castle Troopers can now actually be killed by Castle weapons. I haven't (...) (24 years ago, 29-May-00, to lugnet.gaming)
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| | Re: New Report on Jain's
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(...) Try other parts/ S (S for slopes...) Pearson (24 years ago, 29-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) I just received communication from Steve about stern chasers. He had them in an early version of the game, but they ended up just being a hassle. So let's not deal with that, but if you don't want to re-build your ship to add another broadside (...) (24 years ago, 26-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) I'll have to go throught he rules a bit, i think. The Wraith is a Class 6, two center sections. Therefore, if I remove my redundant broadside cannon I have 6, which includes the 2 stern chasers. I defer to the GM, of course, but we can discuss (...) (24 years ago, 25-May-00, to lugnet.gaming)
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| | Re: Pirate Game - Ship Building Guidelines
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(...) ...when in doubt read the instructions :-) Well, I'm gonna kill lots of trees and print it all out to read! (paperless office be damned!) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) Guide ((URL) the (...) (24 years ago, 24-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) Gee, I think just about everyone is willing to GM... (...) Is that a 2 center section ship or larger? Are the stern chasers under the poop deck? The game doesn't particularly deal with stern chasers, but I'd consider allowing a ship to have (...) (24 years ago, 24-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - Ship Building Guidelines
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(...) Sorry I didn't get to this last night... If we do something like the campaign game, we will want many smaller ships, and even if we play the battle game, it will still be nice to have bunches of smaller ships. I will start building some small (...) (24 years ago, 24-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - I've got the GM charts!
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(...) Not ruled out, but from what he said is unlikely (though I don't think he will be at an already scheduled appearance that weekend from what I have seen or he has mentioned). I've pointed him to the Brickfest web site, so if he is able to make (...) (24 years ago, 24-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - I've got the GM charts!
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(...) You mentioned the possibility of his participation. Is that ruled out at this point, or are you in close enough communication to know? Chris (24 years ago, 24-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - I've got the GM charts!
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(...) Dolphin saboteurs? ;) LFB (24 years ago, 24-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: New Report on Jain's
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(...) I just need to get off of my duff and borrow/steal a camera from someone. Then post the pix... uh, I'll do it later. -Cheese (24 years ago, 23-May-00, to lugnet.gaming)
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| | Re: New Report on Jain's
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(...) I request that that name be stricken from the record! (...) I think the whole reason Mike took pictures of this battle was to show off Buttercup, so don't feel bad. I was hoping he'd take a good shot of my spider (which is a blatent ripoff of (...) (24 years ago, 23-May-00, to lugnet.gaming)
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| | Re: Pirate Game - I've got the GM charts!
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(...) Ok, I'll let Steve know to put it on the schedule on his web page. I'm not sure how quick he'll be able to get it on but it's worth at least trying. In any case, once we have pictures after the fact, I'll pass the word to him about where they (...) (24 years ago, 23-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: New Report on Jain's
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(...) ...Oh, and the reporter's stipend of 5KStC for this submission was converted into CMu (Command Monetary) and deposited in the central bank on 1-3 Lidic under your name as per the submissions guidelines at (URL) You can pick it up there at your (...) (24 years ago, 23-May-00, to lugnet.gaming)
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| | Re: Pirate Game - I've got the GM charts!
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(...) ...Even if it weren't on, there's enough people there to make it go on! :-) But yesh! There will be a pirate game on Saturday (prolly Friday and Sunday too :-), so bring your boats and cannon and pirates and lets go! (...) ...You'll need to (...) (24 years ago, 23-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) Steve Campbell (...) Several hours. I'd like some time to tour the other rooms and shmooze. (...) Narrr (...) Sharrr! (...) I have an RBR derivative called the Wraith mounting 3 cannon per side, 1 swivel turret on the bow, and 2 stern chasers. (...) (24 years ago, 23-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: New Report on Jain's
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(...) The important thing is, that I had to send that boot through my own hindquarters to get to yours. (...) Holy smokes, even if I had known I would've pretended I didn't! (...) You're not going to believe this, but those are all the pictures I (...) (24 years ago, 23-May-00, to lugnet.gaming)
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| | Re: Pirate Game - I've got the GM charts!
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I am now in possession of the GM charts!!!! It looks like from Stephen's post about Brickfest that we are pretty much on, if this can be confirmed, I'll pass the word to Steve Jackson, and he will add the Brickfest to his web listing of upcoming (...) (24 years ago, 23-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: New Report on Jain's
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Wow, the report in question only lightly describes the extent to which my hindquarters were booted. *smile* If anyone cares, the gray forces in question are from the Imperial Space Forces of His Imperial Majesty, the Unquestioned Ruler of the Nine (...) (24 years ago, 22-May-00, to lugnet.gaming)
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| | BrickFest June 9 - 11, 2000 Washington DC, USA!!!
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fut: lugnet.org.us.wamalug What: BrickFest 2000 When: June 9-11, 2000 Where: Washington DC, USA Web : (URL) is an across the boards announcement about the upcoming BrickFest!!! The BrickFest will include a train/town display, a castle display, (...) (24 years ago, 22-May-00, to lugnet.announce, lugnet.build, lugnet.castle, lugnet.castle.org.cw, lugnet.gaming, lugnet.loc.us.va, lugnet.org.us.wamalug, lugnet.pirates, lugnet.robotics, lugnet.technic, lugnet.town, lugnet.trains)
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| | Re: New Report on Jain's
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(...) ...You have to love those friendly-fire results! Often the best way to die in a good game! :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) #160 (24 years ago, 22-May-00, to lugnet.gaming)
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| | Re: Hot Plastic Death- Coming Soon
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(...) ...I like the idea of a microfig game! Epic scale PBB killing!! ooooh! now there's a challenge! ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) #160 (24 years ago, 22-May-00, to lugnet.gaming)
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| | Re: New Report on Jain's
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Shoot. Screwed that up... (24 years ago, 21-May-00, to lugnet.gaming)
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| | Re: New Report on Jain's
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(...) Glorious! Although you didn't get any good shots of the scorpian, the spider or the monestary... (24 years ago, 21-May-00, to lugnet.gaming)
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| | Re: New Report on Jain's
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(...) (24 years ago, 21-May-00, to lugnet.gaming)
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| | New Report on Jain's
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Hey everybody, I just wrote up a new battle report for Jain's Guide ( (URL) ) - I don't know why I never thought of doing it before. It's from a game we played on the 7th of May at Matthew Wilkins' place in Portland. Matthew played the mysterious (...) (24 years ago, 21-May-00, to lugnet.gaming)
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| | Re: Hot Plastic Death- Coming Soon
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(...) Well shoot! I guess I'd better just take down the website then. ;) (...) How much more production value can you put into a it than the BrikWars site has got? I don't know what you've got planned, but it must be something awfully impressive. (...) (24 years ago, 21-May-00, to lugnet.gaming)
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| | Hot Plastic Death- Coming Soon
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Okay Brik Wars, you've had your fun in the sun, and now it's my turn. I'm just announcing that my BW-killer system will be out soon, and besides a faster, far less complicated game, I also promise higher (or at least slightly better) production (...) (24 years ago, 21-May-00, to lugnet.gaming)
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| | re-announcing MiniFig Death!
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...Finally! The fastest way to kill minifigs in huge numbers easily and efficiently is here! re-Announcing MiniFig Death: The Dirt Simple MiniFig Death Wargame!! ...Features: - 3 pages of rules! - few weapons with a just enough variation to be (...) (24 years ago, 19-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) I'd encourage anyone who has display pieces which are pirate related to display them in the same area (of course this is all dependant on us being able to have one of the rooms). Note that the largest ships that Steve Jackson tends to use is (...) (24 years ago, 18-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Well, if you like, you could both send me entries for my Lego Direct wants page, to "unofficially" register this as something you'd like to see. :P (URL) (24 years ago, 18-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) Shiri Dori (...) a few hours, but I will probably be mostly welling in the castle area. (...) Nope. (...) Sure, whatever you need! (...) Umm, I don't really have any ('cept for the BV yacht, I doubt that qualifies ;) (...) I'd love to. I have (...) (24 years ago, 18-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) "We're THERE, dude." Either seems acceptable. ;) (...) Lindsay Frederick Braun (...) As long as possible; much of the weekend if necessary. (...) Nope. (...) I probably could. (...) I'm thinking of building a new ship, about BSB size plus one (...) (24 years ago, 18-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) The game does allow for people to come and go (if you leave your ship in port, it's safe, if you aren't around to move your ship, the GM will move it towards the closest port). If a player needs to make a quick run (like a bathroom run) and (...) (24 years ago, 17-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game
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(...) Score! Chris (24 years ago, 17-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) Christopher Weeks (...) Not sure. If it's lots of fun I could go for an 12-18 hour stretch with meal breaks. I'm willing to commit to 6-8 hours for sure. (...) Nope. (...) Sure, as long as it's not bizzarrely complicated. Does this use a tape (...) (24 years ago, 17-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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In lugnet.fun.gaming, Frank Filz writes: ~ Name: Jeff Stembel ~ How long do you want to play: Only as long as I'm winning! Just kidding, I'd like to play for at least a few hours, as I'd also like to do some of the other things. I will undoubtedly (...) (24 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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To answer my own questions... (...) (24 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) I think at this point it would be helpfull to get an idea of who all wants to play so we can start to get an idea if this should be a definite and how much space we might need (of course how much space we can have is up to the Brikfest (...) (24 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - info about ships
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(...) The longest the rules mention is 4 center sections, but I don't think Steve actually ever runs even those (the ship record sheets online only go up to 3 center section ships). I think most of the ships Steve runs in his games are smaller (...) (24 years ago, 16-May-00, to lugnet.gaming, lugnet.pirates)
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| | Re: Pirate Game at East Coast Brickfest
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(...) Steve Jackson _will_ be here in _Atlanta_ for Dragon*Con [1] this June/July, and will be running his infamous Lego Pirate Game on Saturday. D*C usually offers one-day, at-the-door memberships, in case you manage to get here and want to play in (...) (24 years ago, 16-May-00, to lugnet.gaming)
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| | Re: Pirate Game at East Coast Brickfest
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(...) ...whoa... just the thought he was considering it is a lot! SJ is one of my assorted Heros. I used to pester the hell out of him at sci fi cons... following him everywhere and listening to everything he had to say :-) ...you can go back to (...) (24 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) If I get around to building some, I should be able to provide extras as well. I think around 10-12 ships, more if I use the bow bricks from Town sets... Jeff P.S. Is there any length limit? I think I could make a five center-hull lengthed (...) (24 years ago, 16-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) You can count me in on that!! :) Jeff "Oooh!!! New color for that part! I must have it!" (24 years ago, 16-May-00, to lugnet.gaming)
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| | New Medieval Combat system...
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Hey guys, I just finished the first draft of a definitive Medieval plain wargame (not rpg) system. Please check it out: (URL) Anachronist (24 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game
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(...) p-p-p-p-p-p-p-p-p-p-*PINK* epaulets?!?!?!?!?! must....stay....sane..... must........stay.......e......... must.........stay......e......... losing.........control......... AAAAAAAUUU...UUUGGG....H!!!...!!! (24 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Heywaitaminnit! Didn't you buy your sister the Belville yacht? Bring that along, outfitted with the dancing "Pirates of Penzance." I wonder if we can get pink epulets from LEGO Direct once they get rolling. :-) Chris (24 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Hey, if you provide the ships, I'm there. Don't have any of my own, but I'd love to participate anyhow. -Shiri (24 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) I'm all over this! (Is that common vernacular, or do I need to explain that I'm very interested?) You have any details yet? Can I run an island full of exotic dangers that they have to land on and recover something from? If so, can I run the (...) (24 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game at East Coast Brickfest
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(...) The self-same, but I judge from his response that it is very unlikely. (...) If the ok comes on down, don't worry, we can have a quite healty sized game. I now have at least two of every pirate ship (though not all currently built). I also (...) (24 years ago, 15-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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