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 Gaming / *2569 (-5)
  Re: How many studs in an inch? How many posts in a thread?
 
(...) GenCon 2003 had werewolves as well... (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwJBvH.yKv@lugnet.com... (...) a (...) whenever a (...) Skeletons (...) slow (...) seeing that (...) and (...) Frankenstein/sand-green (...) of (...) I don't share all my secrets, (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) Heh. A couple of the large LEGO Pirate ships cost about as much these days. (...) I've seen varying degrees of quality in minatures gaming scenery, but most of what I saw being used at GenCon definitely leaned towards the better end of the (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  RE: How many studs in an inch? How many posts in a thread?
 
Hello, No, Steve Jackson was NOT running the Pirate game. They were using his rules and their own ships and scenery. The ships cost $100's of dollars to purchase and have to assembled and painted. The scenery was very detailed also. I am sure they (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) Eh, I'll toss that in with wondering where he hid the rules for incorporating orbital mind-control lasers into the game... (...) Do they even make pencils? Anyways, it'd be cool if there was an easy way to convert from paper to bricks, like (...) (21 years ago, 21-Apr-04, to lugnet.gaming)


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