| | New Report on Jain's
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Hey everybody, I just wrote up a new battle report for Jain's Guide ( (URL) ) - I don't know why I never thought of doing it before. It's from a game we played on the 7th of May at Matthew Wilkins' place in Portland. Matthew played the mysterious (...) (24 years ago, 21-May-00, to lugnet.gaming)
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| | Re: Hot Plastic Death- Coming Soon
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(...) Well shoot! I guess I'd better just take down the website then. ;) (...) How much more production value can you put into a it than the BrikWars site has got? I don't know what you've got planned, but it must be something awfully impressive. (...) (24 years ago, 21-May-00, to lugnet.gaming)
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| | Hot Plastic Death- Coming Soon
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Okay Brik Wars, you've had your fun in the sun, and now it's my turn. I'm just announcing that my BW-killer system will be out soon, and besides a faster, far less complicated game, I also promise higher (or at least slightly better) production (...) (24 years ago, 21-May-00, to lugnet.gaming)
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| | re-announcing MiniFig Death!
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...Finally! The fastest way to kill minifigs in huge numbers easily and efficiently is here! re-Announcing MiniFig Death: The Dirt Simple MiniFig Death Wargame!! ...Features: - 3 pages of rules! - few weapons with a just enough variation to be (...) (24 years ago, 19-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) I'd encourage anyone who has display pieces which are pirate related to display them in the same area (of course this is all dependant on us being able to have one of the rooms). Note that the largest ships that Steve Jackson tends to use is (...) (24 years ago, 18-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Well, if you like, you could both send me entries for my Lego Direct wants page, to "unofficially" register this as something you'd like to see. :P (URL) (24 years ago, 18-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) Shiri Dori (...) a few hours, but I will probably be mostly welling in the castle area. (...) Nope. (...) Sure, whatever you need! (...) Umm, I don't really have any ('cept for the BV yacht, I doubt that qualifies ;) (...) I'd love to. I have (...) (24 years ago, 18-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) "We're THERE, dude." Either seems acceptable. ;) (...) Lindsay Frederick Braun (...) As long as possible; much of the weekend if necessary. (...) Nope. (...) I probably could. (...) I'm thinking of building a new ship, about BSB size plus one (...) (24 years ago, 18-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) The game does allow for people to come and go (if you leave your ship in port, it's safe, if you aren't around to move your ship, the GM will move it towards the closest port). If a player needs to make a quick run (like a bathroom run) and (...) (24 years ago, 17-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game
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(...) Score! Chris (24 years ago, 17-May-00, to lugnet.gaming)
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| | Re: Pirate Game - who wants to play
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(...) Christopher Weeks (...) Not sure. If it's lots of fun I could go for an 12-18 hour stretch with meal breaks. I'm willing to commit to 6-8 hours for sure. (...) Nope. (...) Sure, as long as it's not bizzarrely complicated. Does this use a tape (...) (24 years ago, 17-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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In lugnet.fun.gaming, Frank Filz writes: ~ Name: Jeff Stembel ~ How long do you want to play: Only as long as I'm winning! Just kidding, I'd like to play for at least a few hours, as I'd also like to do some of the other things. I will undoubtedly (...) (25 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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To answer my own questions... (...) (25 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - who wants to play
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(...) I think at this point it would be helpfull to get an idea of who all wants to play so we can start to get an idea if this should be a definite and how much space we might need (of course how much space we can have is up to the Brikfest (...) (25 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game - info about ships
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(...) The longest the rules mention is 4 center sections, but I don't think Steve actually ever runs even those (the ship record sheets online only go up to 3 center section ships). I think most of the ships Steve runs in his games are smaller (...) (25 years ago, 16-May-00, to lugnet.gaming, lugnet.pirates)
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| | Re: Pirate Game at East Coast Brickfest
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(...) Steve Jackson _will_ be here in _Atlanta_ for Dragon*Con [1] this June/July, and will be running his infamous Lego Pirate Game on Saturday. D*C usually offers one-day, at-the-door memberships, in case you manage to get here and want to play in (...) (25 years ago, 16-May-00, to lugnet.gaming)
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| | Re: Pirate Game at East Coast Brickfest
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(...) ...whoa... just the thought he was considering it is a lot! SJ is one of my assorted Heros. I used to pester the hell out of him at sci fi cons... following him everywhere and listening to everything he had to say :-) ...you can go back to (...) (25 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) If I get around to building some, I should be able to provide extras as well. I think around 10-12 ships, more if I use the bow bricks from Town sets... Jeff P.S. Is there any length limit? I think I could make a five center-hull lengthed (...) (25 years ago, 16-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) You can count me in on that!! :) Jeff "Oooh!!! New color for that part! I must have it!" (25 years ago, 16-May-00, to lugnet.gaming)
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| | New Medieval Combat system...
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Hey guys, I just finished the first draft of a definitive Medieval plain wargame (not rpg) system. Please check it out: (URL) Anachronist (25 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game
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(...) p-p-p-p-p-p-p-p-p-p-*PINK* epaulets?!?!?!?!?! must....stay....sane..... must........stay.......e......... must.........stay......e......... losing.........control......... AAAAAAAUUU...UUUGGG....H!!!...!!! (25 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Heywaitaminnit! Didn't you buy your sister the Belville yacht? Bring that along, outfitted with the dancing "Pirates of Penzance." I wonder if we can get pink epulets from LEGO Direct once they get rolling. :-) Chris (25 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Hey, if you provide the ships, I'm there. Don't have any of my own, but I'd love to participate anyhow. -Shiri (25 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) I'm all over this! (Is that common vernacular, or do I need to explain that I'm very interested?) You have any details yet? Can I run an island full of exotic dangers that they have to land on and recover something from? If so, can I run the (...) (25 years ago, 15-May-00, to lugnet.gaming)
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| | Re: Pirate Game at East Coast Brickfest
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(...) The self-same, but I judge from his response that it is very unlikely. (...) If the ok comes on down, don't worry, we can have a quite healty sized game. I now have at least two of every pirate ship (though not all currently built). I also (...) (25 years ago, 15-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game at East Coast Brickfest
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(...) ...errrrr... Steve may be coming? As in Steve Jackson? (...) ...I'm all for it! All I've got at the moment are a couple of basic pirate ships, but that'll still be fun! :-) ...you can go back to ignoring me now... wubwub stephen f roberts (...) (25 years ago, 15-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Pirate Game at East Coast Brickfest
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(...) I e-mailed Steve over the weekend, and will be sending him an SSAE today to get copies of the GM charts. He also expressed some interest in coming to the Brickfest, though he said his June schedule is tight. Please let me know if we want to (...) (25 years ago, 15-May-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: big brikwars game...
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(...) Actually, I don't think that would be so bad. You copuld clear out the bunker by poping an mkII missles off a bazooka, and through the window. That would make a few fig unhappy... Pearson (25 years ago, 13-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Airships probably wouldn't fit in too well. The Pirate Game is relatively non-fantastic (though not totally so). (...) Depending on how many players we have, I may be able to supply all the ships. I can almost certainly supply all the (...) (25 years ago, 12-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Definitely colour me there and interested, even if I *can't* use _Gloire_. ;) I can put together other ships on fairly short notice. I'll even give 'em two boats each, so I can kedge around. Oh, and I can bring some snakes if we want to make (...) (25 years ago, 11-May-00, to lugnet.gaming)
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| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Oooh!! Yes, I'd be interested! Hmmm... I'd have to make some Pirate ships for it... Would Airships (a la Final Fantasy) be okay? ;) We were also thinking of a Medieval/Fantasy Brickwars game. Would there be interest in that as well? Jeff (25 years ago, 11-May-00, to lugnet.gaming)
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| | Pirate Game (was Re: big brikwars game..)
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(...) Would there be an interest in the Pirate Game also? I'd be willing to run that (and can provide plenty of ships). That would be another good round the clock type game. (25 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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I have to agree with Mike here ... when I first read the initial posting, I shuddered at the prospect of a huge game. Our second NELUG game (the one that we finished) took about 4 hours to play to conclusion (11:30 to 5:00, with about an hour for (...) (25 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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(...) You've got to watch out, a game like this is going to get bogged down by inexperienced players fielding bigger armies than they can handle. What you might want to do is set a 20-30 minute time limit on each player's turn - this will serve to (...) (25 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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(...) ...They'd have an overwhelming advantage, but specially if we use the divide by points fielded idea, they still wouldn't necessarily come out best. And if we have several target areas spread out by >30", if the player with 200 pts wanted to (...) (25 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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(...) I was thinking of a "Last man standing" kinda thing. Basically, just try to take out all vehicles/troops, and whoever has the most points at the end wins. Points would be equal to the CPs of the enemy units destroyed. I've been thinking about (...) (25 years ago, 10-May-00, to lugnet.gaming)
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| | big brikwars game...
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...We were going to do some Brikwars at the East Coast Brikfest (june 9-11, join lugnet.org.us.wamalug for info), Jeff proposed a 'round the clock/continuous game' kind of thing. So I'm posting my initial ideas for how to structure this thing to get (...) (25 years ago, 10-May-00, to lugnet.gaming)
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| | LEGO compatible fantasy war game?
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This site may be old news to veteran wargamers, but others might not know about it. The Warp Spawn Game site is a site I've visited several times in the past. Here is the URL: (URL) I've used some of the rules on this site in the past, namely Green (...) (25 years ago, 10-May-00, to lugnet.gaming)
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| | Re: BrikWars Update
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(...) Well, it's mentioned briefly at the tail end of the Rifles section (2.2.2). I don't think there's anything in the Pistols or Lasers section, maybe I'll add those when I'm done moving back down to Los Angeles. (...) Shoot! You just reminded me (...) (25 years ago, 9-May-00, to lugnet.gaming)
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| | Re: BrikWars Update
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(...) :D I admit it, I got the idea of the chaingun from Starsiege Tribes... :) The EMP idea was just a general idea I had, though... (...) That sounds interesting! ;) (...) I must've missed this part in the rules. Its in there, right? (...) Well, (...) (25 years ago, 9-May-00, to lugnet.gaming)
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