| | Re: Bricklords - a few questions ...
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"Pawel Nazarewicz" <reganok@yahoo.com> wrote in message news:HqzFLw.1Kp8@lugnet.com... (...) axe or a (...) I (...) didn't see (...) I have also come up with a couple of questions... What determines what items a blacksmith shop will have for sale? (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Lego Saddam Captured!!!
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You need to give him a beard! "Mangudai" <templar_knight_ii@yahoo.com> wrote in message news:HpwJLu.zoE@lugnet.com... (...) Saddam's (...) minifigs like (...) (21 years ago, 5-Jan-04, to lugnet.general, lugnet.build.military, lugnet.gaming.brikwars)
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| | Added Bricklords to the .gaming sidebar
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Just lettin y'all know. :) James (21 years ago, 5-Jan-04, to lugnet.gaming)
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| | Bricklords - a few questions ...
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Has anyone encountered anything higher than a mummy? Has anyone had an axe or a oriental katana break on them? Also, has anyone used a training facility and gotten anything out of it? I think it raises your "Fight", but my fight was maxed at the (...) (21 years ago, 4-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) Yeah - you stock up on potions at (14,28) or (18,33), go to (37,29), kill the dwarf, get the key, replace any weapons lost at (47,26), and head back. Potions are starting to be the single most important item in the game. I have five of them at (...) (21 years ago, 3-Jan-04, to lugnet.gaming)
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