| | Re: Pirate Game (was Re: big brikwars game..)
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(...) Oooh!! Yes, I'd be interested! Hmmm... I'd have to make some Pirate ships for it... Would Airships (a la Final Fantasy) be okay? ;) We were also thinking of a Medieval/Fantasy Brickwars game. Would there be interest in that as well? Jeff (24 years ago, 11-May-00, to lugnet.gaming)
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| | Pirate Game (was Re: big brikwars game..)
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(...) Would there be an interest in the Pirate Game also? I'd be willing to run that (and can provide plenty of ships). That would be another good round the clock type game. (24 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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I have to agree with Mike here ... when I first read the initial posting, I shuddered at the prospect of a huge game. Our second NELUG game (the one that we finished) took about 4 hours to play to conclusion (11:30 to 5:00, with about an hour for (...) (24 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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(...) You've got to watch out, a game like this is going to get bogged down by inexperienced players fielding bigger armies than they can handle. What you might want to do is set a 20-30 minute time limit on each player's turn - this will serve to (...) (24 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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(...) ...They'd have an overwhelming advantage, but specially if we use the divide by points fielded idea, they still wouldn't necessarily come out best. And if we have several target areas spread out by >30", if the player with 200 pts wanted to (...) (24 years ago, 11-May-00, to lugnet.gaming)
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| | Re: big brikwars game...
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(...) I was thinking of a "Last man standing" kinda thing. Basically, just try to take out all vehicles/troops, and whoever has the most points at the end wins. Points would be equal to the CPs of the enemy units destroyed. I've been thinking about (...) (24 years ago, 10-May-00, to lugnet.gaming)
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| | big brikwars game...
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...We were going to do some Brikwars at the East Coast Brikfest (june 9-11, join lugnet.org.us.wamalug for info), Jeff proposed a 'round the clock/continuous game' kind of thing. So I'm posting my initial ideas for how to structure this thing to get (...) (24 years ago, 10-May-00, to lugnet.gaming)
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| | LEGO compatible fantasy war game?
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This site may be old news to veteran wargamers, but others might not know about it. The Warp Spawn Game site is a site I've visited several times in the past. Here is the URL: (URL) I've used some of the rules on this site in the past, namely Green (...) (24 years ago, 10-May-00, to lugnet.gaming)
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| | Re: BrikWars Update
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(...) Well, it's mentioned briefly at the tail end of the Rifles section (2.2.2). I don't think there's anything in the Pistols or Lasers section, maybe I'll add those when I'm done moving back down to Los Angeles. (...) Shoot! You just reminded me (...) (24 years ago, 9-May-00, to lugnet.gaming)
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| | Re: BrikWars Update
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(...) :D I admit it, I got the idea of the chaingun from Starsiege Tribes... :) The EMP idea was just a general idea I had, though... (...) That sounds interesting! ;) (...) I must've missed this part in the rules. Its in there, right? (...) Well, (...) (24 years ago, 9-May-00, to lugnet.gaming)
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