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| | Re: Battle Modules for Brikwars
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| Overall I think this is a very good idea. I've thought of doing something similar for BrikWars. I was thinking along the lines of a standard unit like train hobbyists use. This could be applied to buildings/bases/spaceships much like moonbase (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Battle Modules for Brikwars
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| I've been thinking about Brickfest, and how best to play and enjoy Brikwars at Brickfest, without investing all of the free time I already don't have. And I've been building moonbase modules. After reading the Environment supplement, this idea (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Brikwars at Brickfest
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| Attention Brikwarriors! Tech Sgt. Aaron Sneary at your service. It is time to "Cry havoc, and loose the dogs of war" on Brickfest. We need to gather some intel to prepare for the invasion. I would like for the die-hard vets to have a chance to spar (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest)
| | | | Re: WMD?
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| (...) I saw WMD, then said someone must mean the USC! So my reply is below... As my people (the USC) specialize in war and destruction, I of course I all kinds of goodies. Besides the lava guns and such, I also have missile frigates. At least two (...) (21 years ago, 11-Jul-03, to lugnet.gaming.starship, FTX)
| | | | Re: WMD?
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| (...) Hey Lenny! Welcome to the game! I just received your registration email and will be processing it shortly. As for your weapons of mass devastation, I see no problem with it. By the limitations of the galactic rules, no ship can be greater than (...) (21 years ago, 11-Jul-03, to lugnet.gaming.starship)
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