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 Gaming / *1205 (-10)
  LEGO gaming at GenCon '02
 
Hi all, I'm going to do a more detailed write-up of what these pictures represent, but I wanted to get them thrown out onto the web sooner than that. I found two games that were using The Brick for props and/or pieces and there were two big BrikWars (...) (22 years ago, 13-Aug-02, to lugnet.gaming)
 
  NELUG TL6 Space Module Game II, August 12 2002
 
(All images are deep-linked for instant viewing …) (WARNING: This is a looonnnnggg post!) On Sunday, August 11, 2002, NELUG members participated in the second half of a two-part space-module Brikwars game. Set in the bowels of an abandoned (...) (22 years ago, 13-Aug-02, to lugnet.org.us.nelug, lugnet.gaming) ! 
 
  Re: TL6 Brikwars Game (Results)
 
(...) THIS IS PERFECT! The fact that the alien was *inside* the monkey never came out to the players during the course of the game, because we didn't get to the map. This would have been fantastic, though! In order to get it, troopers would have had (...) (22 years ago, 12-Aug-02, to lugnet.org.us.nelug, lugnet.gaming)
 
  BattleSpace major update and release of Fleet Command version 3.0
 
The wait is finally over! Announcing the latest update of the BattleSpace website, including: - New model documentation: Starclaw class Space Intercept Fighter - New online HyperProbe layout containing pictures, hints and tips - New quick and simple (...) (22 years ago, 10-Aug-02, to lugnet.space, lugnet.announce, lugnet.publish, lugnet.loc.au, lugnet.gaming)
 
  Re: Meeting Locations at Gencon
 
Hey Chris, what's your hotel, and what's your room number? The number you gave us is invalid, James and I have been looking for you. Are you posting on the Wizard's computer?? We'll talk on the message board, Or, come to the miniature hall at 12:00 (...) (22 years ago, 10-Aug-02, to lugnet.gaming)
 
  Re: Meeting Locations at Gencon
 
(...) OK, so it's not as straightforward as it has been in years past. And Rio Grande isn't in that room at all. It appears that Evan and I are here and leaving notes on the signboard at BG&minis HQ. Anyone else? If you're here, call me at (...) (22 years ago, 9-Aug-02, to lugnet.gaming)
 
  Re: WH40k Dreadnaughts and Tau Crisis Battle Suit
 
(...) Heya Jeremy! (...) I like the way you use peices! Your a great builder! Good to see more creations from you! (...) c-ya, Eric (22 years ago, 8-Aug-02, to lugnet.gaming, lugnet.build.mecha)
 
  Re: WH40k Dreadnaughts and Tau Crisis Battle Suit
 
(...) dropped the hip joint to make more room for the pilot's cabin. I like that landspeeder too -- I think this model intrigues me because it seems so simple but is hard to pull off well. I think you pulled it off well. :-, Cheers, - jsproat (22 years ago, 8-Aug-02, to lugnet.gaming, lugnet.build.mecha)
 
  Re: WH40k Dreadnaughts and Tau Crisis Battle Suit
 
(...) Very nice. For another take on the Space Marine dread check out. (URL) it has the opposite prob to yours, it's too big. That and it sits a 'fig inside because I used it for brikwars and making the pilot dead/sealed in wasn't covered in the (...) (22 years ago, 8-Aug-02, to lugnet.gaming, lugnet.build.mecha)
 
  Re: Starship RPG to Start Soon
 
<snip> (...) Well you build a ship with big guns and weapons and stuff. It can have a crew up to 15. I don't know about the digital camera. E-mail Andrew at starship_rpg@hotmail.com He's the co-mediator. Every update (describing your movement, where (...) (22 years ago, 7-Aug-02, to lugnet.build.contests, lugnet.gaming)


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