To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.funOpen lugnet.fun in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Fun / 98
97  |  99
Subject: 
Re: Fire when Ready.
Newsgroups: 
lugnet.fun
Date: 
Thu, 17 Aug 2000 18:28:36 GMT
Viewed: 
3578 times
  
In lugnet.fun, Gino A. Melone writes:
> In lugnet.fun, James Howse writes:
> > It's been pointed out that in Brikwars the comparison comes down in
> > favour of the longbow. If that's accurate to history, why the switch to
> > gunpowder?

Historically speaking, a military longbowman had to be specially trained
from a very young age - it's not a skill you can just pick up in a few
months' training.  Musketeers, on the other hand, could be conscripted at
a moment's notice from the general populace, since even a fairly green
musket troop is pretty effective.


> easily 6' long) and ease of use.  The UR for musket seems too high to
> me. Or, maybe LBow is too low.  Also, an LBow takes a fairly strong
> person to use effectively.

I set the musket UR high to reflect its inaccuracy when compared to later
rifles.  I've been thinking of a couple ways to balance these out.

First, make LBows more expensive.  It would be hard to say whether a
longbow or a musket was more difficult to produce, but with the longbow
you have the added expense of training a longbowman.

Second, make muskets more versatile.  Say that every musket
automatically comes with a bayonet and can be used as a non-
throawable spear, or the bayonet can be removed (and used as a Knife)
and the musket can be used as a Club.

We actually played a game a few months back where a musketeer fell
into a pit and was able to stand his musket against the pit wall and use it
to climb out.  You'd never be able to do that with a longbow.


> be close.  However, a LBow will be better at piercing any protective • layers.
> It can pierce plate mail fairly easily.

Longbows do have an advantage in this area, but bullets do a pretty fair
job of piercing plate mail too, I've found.  Even when they don't pierce it
they deform it enough that it still sticks into whatever's behind it.

>  I'd recommend raising the UR of a LBow to 6 and lowering the UR of a
> musket to 4.  This would seem to balance the various long arms vs the
> various archery items.

I've thought about that, but it would mean rebalancing all the rest of the
bows and guns to match, and what a headache that is.  I'm going to look
at them again when I've finished updating chapter six, but I figure I'm
going to avoid messing with the URs just out of laziness.


- Mike Rayhawk.



Message is in Reply To:
  Re: Fire when Ready.
 
(...) I'm the one who started the move towards having LBow stats in BrikWars. When I was discussing them with Mike, I was only comparing with other bows. As I understand it, the big advantages a musket has are portability (a LBow is easily 6' long) (...) (26 years ago, 17-Aug-00, to lugnet.fun)

5 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR