Subject:
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Re: BrikWars . . . missiles.
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Newsgroups:
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lugnet.fun
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Date:
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Thu, 27 Jul 2000 16:20:59 GMT
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Viewed:
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1474 times
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In lugnet.fun, Jason Rowoldt writes:
> Ok, since I am kind of new to this wargaming thing, maybe I am missing
> something.
>
> Why would anyone ever use missiles in BrikWars?
>
> Take a compasision between a laser and a missile:
>
>
> MkII Laser 20 CP/20" Rng/2d10+4 exp dmg/unlimited ammo
>
>
> MkIII Warhead 14 CP/24" Rng/2d10+3 exp dmg/one shot deal
>
>
> Other than the fact that missiles look cool, why would I ever use them? At a
> higher Mk, they do less damage, have _slightly_ better range, and cost
> _slightly_ less. But with a laser, I can fire unlimited times. Yeah, I know,
> this is a nitpicky, dorky question. So sue me.
i _think_ missles dont have to-hit penaties on fast moving objects ( be cause
they track) but im not sure.
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Message is in Reply To:
| | BrikWars . . . missiles.
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| Ok, since I am kind of new to this wargaming thing, maybe I am missing something. Why would anyone ever use missiles in BrikWars? Take a compasision between a laser and a missile: MkII Laser 20 CP/20" Rng/2d10+4 exp dmg/unlimited ammo MkIII Warhead (...) (24 years ago, 27-Jul-00, to lugnet.fun)
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