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    Re: Almost 300! And another Mindstorms Challenge! And more! —Steve Hassenplug
   (...) There was a good discussion a few weeks back... (URL) here's a chance to test out those theories. What is the "Right" speed??... Steve (18 years ago, 18-Jul-06, to lugnet.events.brickfest, lugnet.robotics, FTX)
   
        Re: Almost 300! And another Mindstorms Challenge! And more! —bobcrean
   I read the entire thread, and the rules and ask the question: Why must it ROLL at all? If friction is the name of the game, and if the wheels (tires) are the parts that have the "stickiest" qualities, then why not maximize the surface area of those. (...) (18 years ago, 22-Jul-06, to lugnet.robotics)
   
        Re: Almost 300! And another Mindstorms Challenge! And more! —steve
   (...) So you have (in essence) a walking robot - but you wouldn't want to halve your traction by having only half of your feet on the ground at any one time - you'd want to have a robot with LOTS of feet and pick up just some tiny fraction of them (...) (18 years ago, 22-Jul-06, to lugnet.robotics)
   
        Re: Almost 300! And another Mindstorms Challenge! And more! —David Hurley
   (...) I see a high amount of torque required on the Lego motors also. In general, and if done poorly, all you have is a bot with a stalled motor for one minute running at full power. Clutch gears could help, but it would have to be done in such a (...) (18 years ago, 22-Jul-06, to lugnet.robotics)
   
        Re: Almost 300! And another Mindstorms Challenge! And more! —bobcrean
   OK. Let's start over again: What I should have said is that I believe that if you have two vehicles each weighing 2 lbs (the maximum allowed by the rules), one rolling, one "walking", the probablity of making a "stronger" forwardly mobile unit is (...) (18 years ago, 22-Jul-06, to lugnet.robotics)
 

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