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Subject: 
Re: Almost 300! And another Mindstorms Challenge! And more!
Newsgroups: 
lugnet.robotics
Date: 
Sat, 22 Jul 2006 10:42:41 GMT
Original-From: 
bobcrean <bobcrean@^nospam^sover.net>
Viewed: 
3670 times
  
I read the entire thread, and the rules and ask the question:  Why must it
ROLL at all? If friction is the name of the game, and if the wheels (tires)
are the parts that have the "stickiest" qualities, then why not maximize the
surface area of those. To do that, you lay them on there side and inch the
robot along, barely lifting half of them alternatively, inching them
forward.

In this arrangement, "speed" becomes irrelevant, in that you are not relying
on the torqe of the motors to do anything but lift the "pads", scooch them
forward and put them down and drag them backwards.

Wouldn't this approach "walk away" with the prize vs. any rolling robot
using the same wheels?
--
View this message in context: http://www.nabble.com/Re%3A-Almost-300%21-And-another-Mindstorms-Challenge%21-And-more%21-tf1960648.html#a5445054
Sent from the LEGO Robotics forum at Nabble.com.



Message has 1 Reply:
  Re: Almost 300! And another Mindstorms Challenge! And more!
 
(...) So you have (in essence) a walking robot - but you wouldn't want to halve your traction by having only half of your feet on the ground at any one time - you'd want to have a robot with LOTS of feet and pick up just some tiny fraction of them (...) (18 years ago, 22-Jul-06, to lugnet.robotics)

Message is in Reply To:
  Re: Almost 300! And another Mindstorms Challenge! And more!
 
(...) There was a good discussion a few weeks back... (URL) here's a chance to test out those theories. What is the "Right" speed??... Steve (18 years ago, 18-Jul-06, to lugnet.events.brickfest, lugnet.robotics, FTX)

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