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  Re: Brickfest dark room
 
(...) I thought the dark room idea was that the models would be in darkness SOME of the time... to see the other details, come back when the lights are on? But maybe I wasn't quite following the concept. (21 years ago, 3-May-05, to lugnet.events)
 
  Re: Brickfest dark room
 
(...) Also, total darkness means it's hard to see OTHER details of the MOCs, which from my experience at BF, are generally more in number, and almost as much (sometimes more) in WOW! factor. ROSCO (21 years ago, 3-May-05, to lugnet.events)
 
  BrickFest™ Registration now online
 
BrickFest™ Registration is now available via the website. BrickFest 2005 August 12-14th Washington, DC (URL) first step is to set up your Account. Or you may have one already from last year. The account allows access to resources as well as your (...) (21 years ago, 3-May-05, to lugnet.events.brickfest, lugnet.events, lugnet.announce, lugnet.fun.community, lugnet.org, lugnet.people, lugnet.build, lugnet.trains.org, lugnet.castle, lugnet.space, FTX) !! 
 
  Re: Brickfest dark room
 
(...) -snip- (...) Hey I had this idea and I wanted to toss it out there: You know the large meeting room on the 3rd floor of the GMU, the one where we hold the Key Note and other programs where we all gather..... Just a thought, but if you used (...) (21 years ago, 3-May-05, to lugnet.events)
 
  Re: Brickfest dark room
 
(...) Yes, 9V lights work on a train controller. I have never burned one out using that as the power source. Jude (21 years ago, 2-May-05, to lugnet.events)

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