| | Re: Idea for if Lego ever revives Imperials
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(...) Oooh, it's been a long time since I've played that game. But, weren't most of the out-of-print powerful cards removed because of being broken in some way or another? That's not a problem with lego sets, is it? (25 years ago, 6-Jan-00, to lugnet.dear-lego)
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| | Re: Idea for if Lego ever revives Imperials
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(...) Broken? Do you mean that there were problems with the powerfull cards in the first place so they were never re-released? -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 6-Jan-00, to lugnet.dear-lego)
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| | Re: Idea for if Lego ever revives Imperials
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(...) ?? !! cf. Town Junior. To an AFOL, that's broken, no? Would that it were out of print. (25 years ago, 6-Jan-00, to lugnet.dear-lego)
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| | Re: Idea for if Lego ever revives Imperials
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(...) :) Broken in a different way: they're Way Too Powerful. I can't think of a good lego analogy. (25 years ago, 6-Jan-00, to lugnet.dear-lego)
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| | Re: Idea for if Lego ever revives Imperials
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(...) Definitely. Again, it's been a while, but if I remember right, tournament rules only allow cards of the most current two revisions. This allows them to slowly fix mistakes they made in the past. (Of course, people playing on their own love to (...) (25 years ago, 6-Jan-00, to lugnet.dear-lego)
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| | Re: Idea for if Lego ever revives Imperials
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(...) Yes. There are ways around allowing them in tournaments, see that collection they did a while ago. Contained long OOP Arabian Nights cards, among others (all whitebordered this time 'round), which weren't reintroduced to tournament play. I (...) (25 years ago, 6-Jan-00, to lugnet.dear-lego)
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