Subject:
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Re: Character for grabs...
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Newsgroups:
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lugnet.castle.org.cw
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Date:
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Sat, 29 Apr 2000 05:01:56 GMT
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Viewed:
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1028 times
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In lugnet.castle.org.cw, Brad Hamilton writes:
> Thanks for the compliments - Yes I combine architectural elements, and
> populate sub-sections with themed characters to match BUT I haven't
> experimented much with the actual swapping of mini-fig parts (i.e. mixing
> space/castle in a single fig). I guess I generally look upon figures as mere
> appendages of the architecture, so I tend to throw them into the scene just to
> make the buildings look "busier."
Aha! And you see, I tend to build buildings to supplement the characters. :-)
(OK, well, not exactly... I love building, but my inspiration is drawn from
the 'figs and their stories.)
> You are much more the master with mini-figs.
Aw... you got me blushin' now...
I'm no master, c'mon...
Personally, I still look up to Craig's fabulous stuff... he's been busy lately
but he's got some surprises in store for us, I understand...
> It is amazing how much detail
> work and interesting things you are able to do with a single minifig.
Thanks! The cool thing is that there are infinite possibilities... every
little change makes the character completely different, when you go into
detail. For example: Scar's right hand, a simple switch from yellow to white
on one side only gives her (IMHO) a lot of personality, as well as potential
for the story behind *why* it's like that...
> I guess
> its a micro vs. a macro approach.
Yep! You keep on building those beautiful sky scrapers, and I'll go on
creating some humble minifigs...
> P.S. Now, I see how you are able to flit around all the newsgroups so easily.
> The browser interface makes it very easy to see what's hot accross the entire
> server.
Oh, yes! It's so much nicer, too; easy access to set & piece searches, and all
that... Todd has made the interface SO nice that I couldn't possibly switch to
NNTP now, I think...
-Shiri
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Message has 1 Reply: | | Re: Character for grabs...
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| (...) Hmm - If we blow that up to human scale, that's saying that "architecture is an appendage of humans" vs "humans are an appendage of architecture." I suppose the first one (which would follow your building styles) is more sensible. Bah Humbug! (...) (25 years ago, 29-Apr-00, to lugnet.castle.org.cw)
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Message is in Reply To:
| | Re: Character for grabs...
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| (...) I saw that shoulder piece in my big ugly pile of unsorted LEGO the other day and wondered what it was. Now I know! Thanks (...) Thanks for the compliments - Yes I combine architectural elements, and populate sub-sections with themed (...) (25 years ago, 29-Apr-00, to lugnet.castle.org.cw)
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