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 Castle / Castle Organizations / Castle World / 1136
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Subject: 
Re: IOM Question [Magic]
Newsgroups: 
lugnet.castle.org.cw
Date: 
Wed, 17 Oct 2001 16:00:38 GMT
Viewed: 
2921 times
  
In lugnet.castle.org.cw, Pawel Nazarewicz writes:
> > Is all magic totally off-limits on the whole island?  How about
> > magically-animated creatures (ie skeletons) and/or inherently magic
> > creatures (ie wood spirits)?
> 
> Good question ... I don't think it's an easy one to answer though ;)
> I'm going to assume that your golems are non- magical - once brought
> to life they are independent of magic to keep going.  Am I right?

Well, sorta.  Your explanation below actually covers the issue quite nicely.

> Ok ... so now that this is taken care of - magic on the Isle.  We're
> going to say that the mist has the same effect on Magic as fog does
> on your visibility.  It reduces both the field and the usefulness of
> magic.  Teleporting is out of the question, as is most of your "big"
> magic.  As the mist recedes inward, your magical abilities will become
> partially restored.

Thanks.  That works for me.

--
Tony Hafner
www.hafhead.com



Message is in Reply To:
  Re: IOM Question [Magic]
 
(...) Good question ... I don't think it's an easy one to answer though ;) I'm going to assume that your golems are non- magical - once brought to life they are independent of magic to keep going. Am I right? Ok ... so now that this is taken care of (...) (25 years ago, 17-Oct-01, to lugnet.castle.org.cw)

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