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Subject: 
Re: IOM Question [Magic]
Newsgroups: 
lugnet.castle.org.cw
Date: 
Wed, 17 Oct 2001 16:00:38 GMT
Viewed: 
825 times
  
In lugnet.castle.org.cw, Pawel Nazarewicz writes:
Is all magic totally off-limits on the whole island?  How about
magically-animated creatures (ie skeletons) and/or inherently magic
creatures (ie wood spirits)?

Good question ... I don't think it's an easy one to answer though ;)
I'm going to assume that your golems are non- magical - once brought
to life they are independent of magic to keep going.  Am I right?

Well, sorta.  Your explanation below actually covers the issue quite nicely.

Ok ... so now that this is taken care of - magic on the Isle.  We're
going to say that the mist has the same effect on Magic as fog does
on your visibility.  It reduces both the field and the usefulness of
magic.  Teleporting is out of the question, as is most of your "big"
magic.  As the mist recedes inward, your magical abilities will become
partially restored.

Thanks.  That works for me.

--
Tony Hafner
www.hafhead.com



Message is in Reply To:
  Re: IOM Question [Magic]
 
(...) Good question ... I don't think it's an easy one to answer though ;) I'm going to assume that your golems are non- magical - once brought to life they are independent of magic to keep going. Am I right? Ok ... so now that this is taken care of (...) (23 years ago, 17-Oct-01, to lugnet.castle.org.cw)

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