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 Castle / Castle Organizations / Castle World / *546 (-5)
  Re: CW Questions (Was: A thought about some CW issues that may emanate.)
 
(...) While "separate worlds" reduces the friction, it also reduces the interraction. There is a lot of benefit to having strong interrations between peoples creations. The important thing is to allow each participant to work with the other (...) (24 years ago, 2-Oct-00, to lugnet.castle.org.cw)
 
  Re: Little CW update
 
(...) Added Stephen F Roberts to the members page and a link to Frank Filz's new castle site. Also added or changed lots of other little things here and there and what not =). Sorry I'm not that descriptive right now, I'm getting over being deathly (...) (24 years ago, 2-Oct-00, to lugnet.castle.org.cw)
 
  Re: CW Questions (Was: A thought about some CW issues that may emanate.)
 
(...) CW is a wonderful idea but the map seems to raise an awful lot of issues. It seems to me that a "Magic: the Gathering" approach would be easier to implement and cause less confusion. The Magic card game is built around many worlds (planes) (...) (24 years ago, 30-Sep-00, to lugnet.castle.org.cw)
 
  Re: My first Castle MOC - web page
 
Frank Filz <ffilz@mindspring.com> wrote in message news:39D4C8BD.102F@m...ing.com... (...) I like your cave idea, and plans. It will look great with additional height. Also, those Chewie's look great! I haven't even seen them that closely (Stupid (...) (24 years ago, 30-Sep-00, to lugnet.castle, lugnet.build, lugnet.build.minifigs, lugnet.castle.org.cw)
 
  Re: CW Questions (Was: A thought about some CW issues that may emanate.)
 
(...) See, that's what I thought. In fact, I kind of took that for granted until I heard some of the talk about the map, which made me wonder. (I'm coming to this kind of late.) Anyway, the folks running Castle World have made it pretty clear that (...) (24 years ago, 30-Sep-00, to lugnet.castle.org.cw)


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