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 | | Re: Isle of Mist, let's try again!
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| (...) Honestly, the real killer of the IOM project was the lack of updates to the map. Bunches of people emigrated to the island, and set up roots on the 4 open sections, but then no new sections opened up, no guidelines happened, nothing. I think (...) (23 years ago, 18-Mar-03, to lugnet.castle.org.cw)
| | |  | | Re: Isle of Mist, let's try again!
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| (...) I agree with our fearless co-curator here. I think reviving IOM as it was is not the best idea. It involved too many people who are no longer willing or able to participate. At best, I think recreating the idea, like IOM2 or whatever, would be (...) (23 years ago, 18-Mar-03, to lugnet.castle.org.cw)
| | |  | | Re: Isle of Mist, let's try again!
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| (...) Well, at the moment, there seems to be a lot of anticipation for Alex Polimeni's Castle Quest project, so I'm not sure if it would really be in best interests to revive Isle of Mist. Isle of Mist failed for several reasons, lack of (...) (23 years ago, 18-Mar-03, to lugnet.castle.org.cw)
| | |  | | Isle of Mist, let's try again!
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| As it says in the title. Lets try again at the Isle of Mist project. There is not much more I can say at the moment. Let me know what you think about it, and where should we start with it. (23 years ago, 18-Mar-03, to lugnet.castle.org.cw)
| | |  | | Re: Question on the IOM
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| (...) I don't think IOM could exist cocurrent with CQ. Since the two game styles are going to be so different, it would add too much confusion and plus the initial failure of IOM suggests that it probably wont stand up to another run. I think it is (...) (23 years ago, 5-Mar-03, to lugnet.castle.org.cw)
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