To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castle.orgOpen lugnet.castle.org in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / Castle Organizations / *1630 (-10)
  Re: island of mist story pic chapters 1-3
 
(...) what you come up with. My suggestion to improve your responses is to have a "finished" project to show us. I don't mean that you have to post your whole story at once (none of us does that), but to have something that is really ready to (...) (25 years ago, 11-Jan-02, to lugnet.castle, lugnet.castle.org.cw)
 
  Re: How are things around the IOM?
 
Hi Dave and all, From an administrative standpoint, I gotta say the only reason we aren't moving ahead is we don't have the maps. When we get the next map sections finished, things will continue. Hopefully that's very, very soon. Otherwise, I (...) (25 years ago, 6-Jan-02, to lugnet.castle.org)
 
  Re: How are things around the IOM?
 
(...) I've been planning to start building at town of my own with resources on the isle. The Wurmhold would be proud to trade with the Bricktanesians, in both goods and information. As a matter of fact, you'll probably be seeing Krain's airship fly (...) (25 years ago, 5-Jan-02, to lugnet.castle.org)
 
  Re: How are things around the IOM?
 
Hey Dave, I've been thinking pretty much the same as you, and I'm sure it's just the holiday season that's been causing the slowdown. I'm currently working on a few stories for the IOM and for CW, so I'm still in it, it's just not progressing at a (...) (25 years ago, 5-Jan-02, to lugnet.castle.org)
 
  How are things around the IOM?
 
Hello, hello. I hope your holidays were well, and you recieved many more bricks to add to IOM campaigns! I have noticed a slowing in the momentum of the IOM (at least in terms of lugnet postings) and I hope its only the holiday season. I myself have (...) (25 years ago, 5-Jan-02, to lugnet.castle.org)
 
  Re: Xcalabur's Lair Relaunch
 
Chris, I like the site design, it makes it easy to find things. The rock scorpion is cool, too, just the kind of thing that would populate The Great Desert (I'll have to build a couple!). And I really like the mixture of characters that you have in (...) (25 years ago, 3-Jan-02, to lugnet.castle.org, lugnet.castle)
 
  Re: Xcalabur's Lair Relaunch
 
(...) Or maybe the moral is to always check it in NS4.7, since if it works there, it'll work anywhere, since it dislikes errors. A very admirable quality, if you ask me. Jeff (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
(...) A few specific comments: I like your story- that's a great start and you have a nice range of characters. And the sets are wonderful. Will you be joining Shiri and I in our quiet corner of the Isle? And Morgana's helm is great... love those (...) (25 years ago, 2-Jan-02, to lugnet.castle.org)
 
  Re: Xcalabur's Lair Relaunch
 
Hey Chris! Great stuff, as usual. Your characters are very unique and full of personality, and I'm still in love with your Wizard's tower. One question, though. I've been waiting forever for you and Shiri's characters to have a nice crossover (...) (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
<snip> John, thanks a ton. That was a stupid mistake; I can't believe I didn't notice it before. Now hopefully it should work with Netscape. -Chris (25 years ago, 2-Jan-02, to lugnet.castle.org.cw)

Next Page:  5 more | 10 more | 20 more
Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR