Subject:
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Re: Castle World - a new site. (time)
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Newsgroups:
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lugnet.castle
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Date:
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Fri, 3 Mar 2000 20:50:51 GMT
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Viewed:
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1098 times
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In lugnet.castle, Paul Davidson writes:
> I agree -- if we want to mimic the "real world", we should start with Year
> 1. (when you count apples, do you start with number 0?)
>
>
but _before_ you begin to count, there _are_ 0! actually, if ballads can
be set anywhen, shouldn't our timeline have a 0 pivital date in the middle?
(jeff j's idea, not mine, but i really like it) a timeline bookended with
the "indefinite past" and the indefinite future". our stories can keep going
in either direction without ever leaving the castle genre time-period. the
forward advances would have to be scheduled with our real time. something
like 5 CW years = 1 real world year or such. the past could stretch back
hundreds or thousands of years as balladeers write it.
instead of A.L., though, what about A.B.S.? not only is it what lego
bricks are made from, it could stand for "After Balladeers Started"! tales
from the past could creatively be translated from ancient texts or written
down from oral tradition.(the original balladeers!)
uh... before year 0 though, i'm drawing a blank. B.B.S?
later ~ craig~
--
>
>
> Paul Davidson, aka Tinman
> www.theforce.net | Your Daily Dose of Star Wars
> www.filmforce.net | Your Daily Dose of Film News
>
>
> Eric Hampusgård <purjo@hem.passagen.se> wrote in message
> news:FquEur.Ir7@lugnet.com...
> > Hello Pawel!
> >
> > "Pawel Nazarewicz" wrote...
> > > Castle World has a new location. I think it's more user friendly, but
> > > comments are always welcome.
> >
> > Neat! Great work.
> > + You've got a nice blend of colours
> > + You don't change font every other word
> > + You have a consistency through the whole site and that's great.
> >
> > I've got a few comments and I'll try to be constructive.
> > * You oughta alter the year to "1 A.L" since you start counting from one,
> > i.e. "The first
> > year after Legodomine", "Year number one", "Year one A.L.". Just the same as
> > your
> > first year in life is the year when you're 0 years old, still it's year
> > number one.
> >
> > * The small white artifacts (dots) on the index images ("Structures",
> > "Creatures" etc)
> > could be avoided if you put the brown colour from the background image as
> > background
> > colour in PhotoShop and then select that colour as the transparent colour
> > index in the gif
> > file when you save it.
> >
> > * Personally I don't like text wider than 600px (70-80 characters per line)
> > as you have
> > in the About page. I would suggest you put the text in a table 450-600px
> > wide.
> >
> >
> > Keep it up, I'll be over with a few pictures soon
> >
> > // Eric
> >
> >
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Message has 2 Replies: | | Re: Castle World - a new site. (time)
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| (...) Right! Stories that occur in the 'past' would have to be placed in the past... However, in my storyline, the present has to come before Itell about the past, and I'm sure I'm not the only one... So, question ahead: will I have a page of my own (...) (25 years ago, 4-Mar-00, to lugnet.castle)
| | | Re: Castle World - a new site. (time)
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| You're right, year 0 exists before you start counting, but it's called year 1 BL (or 1 BC in the real-world time system). -- Paul Davidson, aka Tinman www.theforce.net | Your Daily Dose of Star Wars www.filmforce.net | Your Daily Dose of Film News (...) (25 years ago, 4-Mar-00, to lugnet.castle)
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Message is in Reply To:
| | Re: Castle World - a new site.
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| I agree -- if we want to mimic the "real world", we should start with Year 1. (when you count apples, do you start with number 0?) -- Paul Davidson, aka Tinman www.theforce.net | Your Daily Dose of Star Wars www.filmforce.net | Your Daily Dose of (...) (25 years ago, 3-Mar-00, to lugnet.castle)
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