Subject:
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Re: [CW] More suggestions
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Newsgroups:
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lugnet.castle
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Date:
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Mon, 14 Feb 2000 01:36:27 GMT
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Viewed:
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959 times
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> In lugnet.castle, Jeff Johnston writes:
> > (Hey, Pawel, thanks for clearing that stuff up. I didn't *think* I was way
> > off
> > base but it's kind of nice to know for sure.)
:-) Always is...
> >
> > Now I'm going to ramble on with a few more suggestions to see what, if
> > anything,
> > sounds good.
> >
> > First off, CW posts...there might be some weird folks that don't want to see
> > the CW discussion or related stuff, so I think we ought to put [CW] in the
> > subject line. (I think most of us are doing this already but I wanted to
> > mention it anyway.)
Right. Although I don't know of anyone ignoring CW, I'm sure that some people
might be avoiding it...
> >
> > Second is something I want to call 'Feudalism in Castle World'. Basically,
> > it's the idea that people (with all proper permissions) ought to be able to
> > place Structures and Characters in each other's Realms. An example would be
> > if Jeff Stembel decided he really liked the stuff I was doing with the Dragon
> > Clan, and wanted to do a Dragon Clan fortress in my mountains, overseen by a
> > baron who owes fealty to the current King. Another one would be the Red
> > Fox's
> > home (coming soon) and for that matter the Wolf's tower (coming not soon).
> > Both of these guys are wizards (I promise, I'll eventually do something other
> > than wizards!)
Soory for interrupting - Why should you apologize? Whatever you do is good
enough, we're not gonna ban you just because you make wizards! On the
contrary, wizards are lots o'fun and I personally have six, most of which are
ready and waiting for me to get to Chapter three in my storyline so they can
get involved... (Meanwhile I'm still figuring out Chp. one so they hafta wait
patiently ;) Anyhow, wizards are great and if you like them, do them! Your
towers sound interesting!
> > and I really don't want to create an entire Kingdom around each
> > of them because right now, for the stuff I have planned for them, the kingdom
> > isn't really that important. So the best thing for me would be to let
> > someone
> > else do the work of making the kingdom, and then have my Structures in there.
> >
> > Anyway, the point is that this sort of thing would increase interaction and
> > hopefully cooperation between CW members.
> >
> > There are a couple of ways we could do this. One would be the actual feudal
> > method - someone could 'give' a portion of their realm (probably expressed in
> > baseplates) to someone else. Another would be for the two people involved to
> > just hash out the details and then send mails to P&C saying 'put this
> > structure
> > in Person A's lands' and 'it's OK to put Person B's structure in my lands'.
> > Actually, they both amount to the same way, it's just the first is more
> > formal
> > and probably involved more work on P&Cs part.
Craig said:
>
> thank you! this feudal system will certainly have to happen! ...and as
> easily as you describe! this will also enable fellow balladeers to
> contribute to growing empires and large kingdoms such as the one j. stembel
> is planning.
I agree. This is a good idea, I see the potential in it.
For example if I don't want Scar to live in the Lion Kingdom for danger of
being found easily, I can have her living near the vicinity of Mephisto's red
castle... (If Craig agrees of course ;)
> so far, his is the only one i'm aware of, but CW simply
> wouldn't be complete with them!
c/with/without?!
> also placing (CW) in post headers to relevent posts is not only a good
> suggestion, but should be a "rule of thumb" out of respect for todd &
> lugnet. (this is of course, until he gives us lugnet.castle.world!
> ...perhaps after he map is online, and we've begun "moving in", he will!)
Well, I guess he's waiting to see if CW really does survive the first few
months. I hope it does and I think it will but obviously it makes sense to
wait and see before giving us a group that couldn't be removed later... (Not
to discourage anyone :)
> believe you me, this can't happen soon enough for me, either! thank you
> for your continued patience and invaluable contributions, all. the sooner i
> get this preliminary work done, and the sooner i can become a fellow
> balladeer (nothing more), the HAPPIER i will be.
I can't wait for that either - Craig, I want to see your castles involved in a
story! (off-topic, I know, but they look great!)
> > I think I had a third but my fiancee is taking me out to breakfast so it'll
> > have to wait.
Well, what was it?
-Shiri
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Message has 1 Reply: | | Re: [CW] More suggestions
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| (...) I just didn't want everyone to think I had a one-track mind, especially since the only person so far in my CW stuff without any wizardly training is the nomad Batu... 8) (more on that in the latest additon to my site...) (...) Don't feel (...) (25 years ago, 14-Feb-00, to lugnet.castle)
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Message is in Reply To:
| | Re: [CW] More suggestions
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| (...) thank you! this feudal system will certainly have to happen! ...and as easily as you describe! this will also enable fellow balladeers to contribute to growing empires and large kingdoms such as the one j. stembel is planning. so far, his is (...) (25 years ago, 14-Feb-00, to lugnet.castle)
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